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Swallow Magic

  • casting time 1 reaction
  • range Self

  • components S
  • duration Instantaneous

You chomp down on the threads of magic left in the air after the triggering spell fails to affect you, swallowing the now latent magic and gaining one of the following effects of your choice:

You regain hit points equal to 1d4 + your spellcasting ability modifier.
Your speed increases by 15 feet until the end of your next turn.
Once before the end of your next turn, you can roll a d4 and add the number rolled to one ability check of your choice.

Warlock Transmutation

Dancing Lights

  • casting time 1 action
  • range 120 ft

  • components V, S, M
  • duration Up to 1 minute

You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing Medium form that is vaguely humanlike. Whichever form you choose, each light sheds Dim Light in a 10-foot radius.

As a Bonus Action, you can move the lights up to 60 feet to a space within range. A light must be within 20 feet of another light created by this spell, and a light vanishes if it exceeds the spell’s range.

Oaka Birthmark Cantrip

Mage Armor

  • casting time 1 action
  • range Touch

  • components V, S, M
  • duration 8 hours

A piece of cured leather

You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.

Legacy Abjuration

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