Target creature must succeed on a Wisdom saving throw or become cursed for the duration. Choose the nature of the curse from the following options:
- The target has disadvantage on ability checks and saving throws made with that a chosen ability score.
- The target has disadvantage on attack rolls against you.
- The target must make a Wisdom saving throw at the start of each of its turns. Losing turn on fail.
- Your attacks and spells deal an extra 1d8 necrotic damage to the target.
- Another effect at the GM's discretion.
At Higher Levels Spell Slots:
4th level or higher, duration 10 minutes.
5th level or higher, duration 8 hours.
7th level or higher, duration is 24 hours.
9th level spell slot, the spell lasts until dispelled.