Level from: to








custom background URL

custom background icons
Back to default icons

Change class color:
Back to default color


I disabled ads for you!
Download PDF
Liked it?
Support on Boosty

Support on Patreon

Contacts:
Twitter with update log: @angrygazebo
if you have any ideas, email me
In Tobolar we trust!
Last spellbooks:
ArtificerWizardSorcererBardClericDruidPaladinRangerWarlockOtherw40k
What do you think?
http://beta.hardcodex.ru :3
A4 portrait 9 cards
on page

Name

  • casting timeCast Time
  • rangeRange

  • componentsComponents
  • durationDuration

Description

Sorcerer Type

Quenn

  • casting time1 bonus action
  • rangeSelf

  • componentsS
  • durationInstantaneous

NaN

Sorcerer Cantrip

Igni

  • casting time1 action
  • rangeSelf (15-foot cone)

  • componentsS
  • durationInstantaneous

NaN

Sorcerer Cantrip

Aard

  • casting time1 bonus action
  • rangeSelf (15-foot cone)

  • componentsS
  • durationInstantaneous

NaN

Sorcerer Cantrip

Aard V2

  • casting time1 action
  • rangeSelf (15-foot radius)

  • componentsS
  • durationInstantaneous

NaN

Sorcerer Cantrip

Axii

  • casting time1 action
  • range30 feet

  • componentsS
  • durationConcentration, up to 1 min

NaN

Sorcerer Cantrip

Yrden

  • casting time1 bonus action
  • rangeSelf (10-foot radius)

  • componentsS
  • durationConcentration, up to 1 min

NaN

Sorcerer Cantrip

Bomb Rules

  • casting timeNaN
  • rangeNaN

  • componentsNaN
  • durationNaN

A character can carry a maximum of 2 of each bombs. Materials : NaN

Sorcerer NaN

Ruche

  • casting timeNaN
  • rangeNaN

  • componentsNaN
  • durationNaN

Grenade that projects silver shrapnel in a 10 ft radius from the point of impact, dealing 3d6 + 5 bludgeoning damage. Materials : 2x Salpetre, 2x Calcium Equun, 1x Argent, 1x Poussiere de Stammelford

Sorcerer 1 Bonus action

Level Level
Cantrip Cantrip
Cantrip Cantrip
Cantrip Cantrip
Cantrip Cantrip
Cantrip Cantrip
Cantrip Cantrip
Bomb Bomb
Bomb Bomb

Somum

  • casting timeNaN
  • rangeNaN

  • componentsNaN
  • durationNaN

If a creature within 10 ft of the point of impact fails a DC 17 save, it is blinded. Materials : 2x Salpetre, 2x Phosphore, 1x Dent de Brumelin, 1x Poussiere de Stammelford

Sorcerer 1 Bonus action

Reve de Dragon

  • casting timeNaN
  • rangeNaN

  • componentsNaN
  • durationNaN

A grenade that creates a highly flammable gas cloud in a 20 ft radius. A creature in the area must make a DEX save: on a failure, it takes 4d6 + 6 fire damage and is prone, on a success, it takes half as much damage and is not prone. Materials : 2x Salpetre, 1x Sel de Feu, 1x Poussiere de Stammelford

Sorcerer 1 Bonus action

Poussiere de Lune

  • casting timeNaN
  • rangeNaN

  • componentsNaN
  • durationNaN

'A grenade containing silver fragments that temporarily prevents monsters from transforming and deals xdx damage. Materials : 2x Salpetre, 2x Souffre, 1x Solution de Vif-d''argent, 1x Poussiere de Stammelford'

Sorcerer 1 Bonus action

Bombe au Dimeritium

  • casting timeNaN
  • rangeNaN

  • componentsNaN
  • durationNaN

A grenade containing dimeritium fragments that temporarily blocks magic and deals xdx damage. Materials : 2x Salpetre, 2x Optima Mater, 1x Poudre de dimerite, 1x Poussiere de Stammelford

Sorcerer 1 Bonus action

Potion

  • casting timeNaN
  • rangeIntox

  • componentsNaN
  • durationNaN

Drinking a potion requires a CON save, affecting Intox (0-100). At 70+ Intox, the drinker gains 2 Exhaustion and loses 1d6 + 3 HP per turn, ignoring damage reduction. At 100, they die instantly. At the start of each turn, Intox decreases by 2d6. A character can carry a maximum of 3 of each potion. Materials: NaN.

Sorcerer NaN

Potion

  • casting time3 turns
  • rangeIntox: 40

  • components300 septim
  • durationNaN

When you hit a creature, you can immediately take another action or bonus action. Materials: 1x Alcool fort, 5x Pétal de myrtre blanc, 1x Organe de geant.

Sorcerer 1 Bonus action

Potion

  • casting time1 min
  • rangeIntox: 30

  • components100 septim
  • durationNaN

Decrease your HP to increase your AC. Materials: 1x Alcool fort, 5x Belladone, 1x Salive de monstre.

Sorcerer 1 Bonus action

Potion

  • casting time3 turns
  • rangeIntox: 30

  • components100 septim
  • durationNaN

Gain 2d6 + 2 HP at the beginning of your turn. Materials: 1x Alcool fort, 5x Chélidoine, 1x Cerveau de necrophage.

Sorcerer 1 Bonus action

Potion

  • casting time3 turns
  • rangeIntox: 0

  • components150 septim
  • durationNaN

Reduces the intox to 0 but has a chance to negate the effect of the other active potions. Materials: 1x Alcool fort, 5x Chèvrefeuille, 1x Cerveau de necrophage.

Sorcerer 1 Bonus action

Bomb Bomb
Bomb Bomb
Bomb Bomb
Bomb Bomb
Potion Rules Potion Rules
Blizzard Blizzard
Chat-Huant Chat-Huant
Hirondelle Hirondelle
Miel Blanc Miel Blanc

Potion

  • casting time2 mins
  • rangeIntox: 30

  • components150 septim
  • durationNaN

Turns blood into poison for whoever ingests it. Blood becomes deadly, dealing 1d10 + 2 to monsters that drink it. Materials: 1x Alcool fort, 5x Vitriocybe, 1x Sang de mort-vivant.

Sorcerer 1 Bonus action

Potion

  • casting time1 min
  • rangeIntox: 30

  • components200 septim
  • durationNaN

'Increases your damage by 1d12 + 4. Materials: 1x Alcool fort, 5x Cortinaire, 1x Embryon d''insectoide.'

Sorcerer 1 Bonus action

Potion

  • casting time2 min
  • rangeIntox: 50

  • components650 septim
  • durationNaN

'Reduces damage received by half. Materials: 1x Alcool fort, 1x Petal de myrte blanc, 1x mutagene d''insectoide.'

Sorcerer 1 Bonus action

Potion

  • casting time2 min
  • rangeIntox: 50

  • components650 septim
  • durationNaN

Each time you hit, gain 1d6 + 2 HP. Materials: 1x Alcool fort, 3x Petal de myrte blanc, 2x Mandragore, 1x Mutagene de Vampire.

Sorcerer 1 Bonus action

Potion

  • casting time2 min
  • rangeIntox: 50

  • components650 septim
  • durationNaN

'The next 2 spells don''t consume spell slots. Materials: 1x Alcool fort, 2x Cigue, 3x Pissenlit, 1x Mutagene d''élémentaire.'

Sorcerer 1 Bonus action

Potion

  • casting time2 min
  • rangeIntox: 50

  • components650 septim
  • durationNaN

Each successful attack adds 1d6 to your damage, up to 3 more dice. If you get hit, the counter resets. Materials: 1x Alcool fort, 2x Aconit, 3x Belladone, 1x Mutagene de maudit.

Sorcerer 1 Bonus action

Sang noir Sang noir
Tonnerre Tonnerre
'Decoction d''Insectoide' 'Decoction d''Insectoide'
Decoction de Vampire Decoction de Vampire
'Decoction d''élementaire' 'Decoction d''élementaire'
Decoction du maudit Decoction du maudit