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24 #;V

  • casting time the target takes 1d10 force damage.

    The spell creates more than one beam when you reach higher levels - two beams at 5th level
  • range three beams at 11th level

  • components and four beams at 17th level. you can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.

    Eldritch Invocation: Agonizing Blast

    -> When you cast Eldritch Blast
  • duration add your Charisma modifier to the damage it deals on a hit.

    Eldritch Invocation: Repelling Blast

    -> When you hit a creature with Eldritch Blast

you can push the creature up to 10 feet away from you in a straight line.;Warlock p. 237

Warlock S;Instantaneous;A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit

S

  • casting time you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon
  • range and the weapon's damage die becomes a d8.

    The weapon also becomes magical

  • components if it isn't already. The spell ends if you cast it again or if you let go of the weapon.;Druid p. 275 Tomelock
  • duration

Warlock M;1 minute;The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration

M;1 round;(a weapon)As part of the action used to cast this spell

  • casting time otherwise the spell fails.

    On a hit
  • range the target suffers the attack's normal effects

  • components and green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.

    This spell's damage increases when you reach higher levels. At 5th level
  • duration the melee attack deals an extra 1d8 fire damage to the target

and the fire damage to the second creature increases to 1d8 + your spellcasting ability modifier. Both damage rolls increase by 1d8 at 11th level and 17th level.;Warlock (SCAG p.143)

Warlock you must make a melee attack with a weapon against one creature within the spell's range

12 #;V

  • casting time 11th level (3d8)
  • range and 17th level (4d8).;Celestial p. 272

Warlock S;Instantaneous;Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.

The spell's damage increases by 1d8 when you reach 5th level (2d8)

0;Eldritch Blast;Evocation cantrip;1 action;120 feet 0;Eldritch Blast;Evocation cantrip;1 action;120 feet
0;Shillelagh;Transmutation cantrip;1 bonus action;Touch;V 0;Shillelagh;Transmutation cantrip;1 bonus action;Touch;V
0;Green-Flame Blade;Evocation cantrip;1 action;5 feet;V 0;Green-Flame Blade;Evocation cantrip;1 action;5 feet;V
0;Sacred Flame;Evocation cantrip;1 action;60 feet 0;Sacred Flame;Evocation cantrip;1 action;60 feet