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Cackle

  • casting time Action
  • range 60 feet

  • components V
  • duration Instantaneous

You cackle wildly at one creature within range that can hear you, unleashing the power of your scorn and animosity.

The target must succeed on a Wisdom saving throw or take 1d8 Psychic damage and have Disadvantage on the next ability check or saving throw based on Strength or Dexterity it makes before the start of your next turn.

Cantrip Upgrade.
The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8)

Druidcraft

  • casting time Action
  • range 30 feet

  • components V, S
  • duration Instantaneous

Whispering to the spirits of nature, you create one of the following effects within range.

Weather Sensor. You create a Tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.

Bloom. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.

Sensory Effect. You create a harmless sensory effect, such as falling leaves, spectral dancing fairies, a gentle breeze, the sound of an animal, or the faint odor of skunk. The effect must fit in a 5-foot Cube.

Fire Play. You light or snuff out a candle, a torch, or a campfire.


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