Whgen a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
You have a limited well of stamina that youc an draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.
Starting at second level, you can push yourself beyond your normal limits for a moment. On your turn you can take one additional action.
Once you use this feature, yuou must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn