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Dancing Lights

  • casting time1 standard action
  • rangeMedium

  • componentsV, S
  • duration1 minute (D)

Depending on the version selected, you create up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o'-wisps), or one faintly glowing, vaguely humanoid shape. The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100 feet per round. A light winks out if the distance between you and it exceeds the spell's range. Dancing lights can be made permanent with a permanency spell.

Cantrip Evocation [Light]

Daze

  • casting time1 standard action
  • rangeClose

  • components1 round
  • durationThis enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it./n Material Component: a pinch of wool or similar substance

Cantrip

Cantrip Enchantment (Compulsion)[Mind-Affecting]

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