You create an illusionary copy of a favorite mundane instrument from your memory. This illusion moves as its physical counterpart would, but is weightless and only tangible to the caster of the spell. This instrument may be used as a spellcasting focus. This illusory instrument dissipates if the spellcaster moves 10 feet away from it, or chooses to end the spell.
As a bonus action, you can command the instrument to create one of the following effects:
- Mimic sounds heard on a daily basis, such as birds chirping, footsteps, or a slamming door
-Automatically play a basic beat at a tempo of your choosing
-Record anything played on it, then play it back on a loop
-Record and play back any noise it could pick up within 15 feet, such as conversations, a royal decree, or a snoring party member who swears that they don't (Riley)
You transform a piece of parchment into a duplicate of a text or symbol. While concentrating on this spell, you can use an action to trace your hand over any non-magical text or imagery on a surface within range. You imprint the text or imagery onto the parchment you provide, choosing how to size or crop it.
The spell copies a single page with each action, and cannot copy sections larger than 9x12 inches at a time.
You may also copy a spell book, using the same method as you would to replace a spell book, except the time and gp requirements are both halved.
You touch a corpse and mark it with a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make it an invisible mark. Creatures who specifically examine a corpse for a calling card automatically detect one, whether visible or invisible.
You touch one object that is no larger than 10 feet in any dimension and specify any number of creatures you can see within 10 feet. Until the spell ends, the object sheds bright silvery light in a 20-foot radius and dim light for an addition 20 feet. This light is only visible to the creatures you specified during the initial casting of the spell, all other creatures perceive the area affected by this ghostly lantern as they regularly would.