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Trace Without a Path [1/2]

  • casting time 1 action
  • range touch

  • components V S M
  • duration up to 1 hour

Torn map shreds from a disastrous family roadtrip

A wave of purpose and destiny radiaties from you, making it clear you are the sort of skilled person that knows where you are going at all times.
Over time this aura changes to one of discombobulation and frustration as you realise that you are no closer to your destination, despite having travelled great distance.

For the duration, each creature you choose within 30 feet of you (including you) has a -10 bonus to Dexterity (Stealth) checks and could be consistently tracked, even by a blind person who naps frequently. A creature that receives this bonus leaves behind tracks or other traces of its passage, even when this would no sense (e.g. muddy footprints in the middle of the desert).

However, any friendly creatures in the party that are _not_ targets of the spell gain the benefit of having their colleagues on team chucklefuck provide a masterly distraction for them as they sneak past defences.



Hostile creatures trying to detect intruders face a -10 bonus to detecting anyone other than the

Druid, Ranger 2nd level Leporidae

Trace Without a Path [2/2]

  • casting time 1 action
  • range touch

  • components V S M
  • duration up to 1 hour

Torn map shreds from a disastrous family roadtrip

obvious bumblers.

Druid, Ranger 2nd level Leporidae

2 2
2 2