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Jump

  • casting time 1 bonus action
  • range Touch

  • components V S M
  • duration 1 minute

A grasshopper's hind leg

You touch a willing creature and greatly alter its buoyancy. Once on each of its turns until the spell ends, the target can spend 10 feet of its movement to jump up to 30 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd-level or higher, the distance of this magical jump increases by 10 feet for each slot level above 1st.

Other 1st-level Transmutation

Hail of Thorns

  • casting time On hit
  • range 60 feet

  • components V
  • duration Instantaneous

When you hit a creature within range with a ranged weapon attack, you can cause the piece of ammunition to explode into a hail of thorns. In addition to the normal effect of the attack, the target of your attack and each creature within 5 feet must make a Dexterity saving throw. Creatures take 1d10 piercing damage on a failure, or half as much damage on a success.

At Higher Levels. When you cast this spell using a spell slot of 2nd-level or higher, the damage increases by 1d10 for each slot level above 1st.

Ranger 1st-level Conjuration

Ensnaring Strike

  • casting time On hit
  • range Self

  • components V, M
  • duration Concentration, up to 1 minute

A weapon worth at least 1 sp

When you hit a creature with a weapon attack, you can cause the point of impact to explode with a writhing mass of thorny vines. The target must succeed on a Strength saving throw or be restrained by the vines until the spell ends. Creatures that are Large or larger have advantage on this saving throw.

The restrained creature takes 1d6 piercing damage at the start of each of its turns. The restrained creature, or another creature within 5 feet, can use its action to make a Strength check against your Spell save DC, freeing it on a success.

At Higher Levels. When you cast this spell using a spell slot of 2nd-level or higher, the damage it takes at the start of each turn increases by 1d6 for each slot level above 1st.

Artificer, Ranger 1st-level Conjuration

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