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Mind Sharpener

  • casting time1 reaction
  • rangeSelf

  • componentsArmour or Robes
  • durationInstantaneous

The infused item can send a jolt to the wearer to refocus their mind.

The item has 4 charges.

When the wearer fails a con saving throw to maintain concentration on a spell,
The wearer can use its reaction to expend 1 of the item's charges to succeed instead.

The item regains 1d4 used charges daily at dawn

Artificer,, Infusion Item

Spell/Ability Name

  • casting timeCast time
  • rangeRange

  • componentsComponents
  • durationDuration

(brackets to add diff information) Spell and Item Description,,Next cell to add comma
br arrows to start message on next line
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Class, Bottom item/spell/ability type

Message

  • casting time1 action
  • range120 feet

  • componentsV, S, M
  • duration1 round

a short piece of copper wire

You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear.
You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. Magical silence, 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood blocks the spell. The spell doesn't have to follow a straight line and can travel freely around corners or through openings.

Artificer Transmutation cantrip

Artificer

Artificer

0 0
Spell/Ability level Spell/Ability level
0 0
you can animate two additional objects for each slot level above 5th. you can animate two additional objects for each slot level above 5th.