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Fury Cutter

  • casting time Action
  • range Touch

  • components 0 Move Points
  • duration Instantaneous

You attack a creature you can see within range using your scythes or claws. Make a Physical attack roll. On a hit, you deal 2d4 Bug damage. Each consecutive turn you use this move, the damage die increases by 2d4, to a maximum of 10d4. (resets on miss?)

Innate Upgrade. The base and maximum damage increases by 1d4 when you reach levels 5 (3d4, to a maximum of 11d4), 11 (4d4, to a maximum of 12d4), and 17 (5d4, to a maximum of 13d4).

Bug-type Innate Physical

Fury Cutter

  • casting time Action
  • range Touch

  • components 0 Move Points
  • duration Instantaneous

You attack a creature you can see within range using your scythes or claws. Make a Physical attack roll. On a hit, you deal 2d4 Bug damage. Each consecutive turn you use this move, the damage die increases by 2d4, to a maximum of 10d4. (resets on miss?)

Innate Upgrade. The base and maximum damage increases by 1d4 when you reach levels 5 (3d4, to a maximum of 11d4), 11 (4d4, to a maximum of 12d4), and 17 (5d4, to a maximum of 13d4).

Bug-type Innate Physical

Fury Cutter

  • casting time Action
  • range Touch

  • components 0 Move Points
  • duration Instantaneous

You attack a creature you can see within range using your scythes or claws. Make a Physical attack roll. On a hit, you deal 2d4 Bug damage. Each consecutive turn you use this move, the damage die increases by 2d4, to a maximum of 10d4. (resets on miss?)

Innate Upgrade. The base and maximum damage increases by 1d4 when you reach levels 5 (3d4, to a maximum of 11d4), 11 (4d4, to a maximum of 12d4), and 17 (5d4, to a maximum of 13d4).

Bug-type Innate Physical

Fury Cutter

  • casting time Action
  • range Touch

  • components 0 Move Points
  • duration Instantaneous

You attack a creature you can see within range using your scythes or claws. Make a Physical attack roll. On a hit, you deal 2d4 Bug damage. Each consecutive turn you use this move, the damage die increases by 2d4, to a maximum of 10d4. (resets on miss?)

Innate Upgrade. The base and maximum damage increases by 1d4 when you reach levels 5 (3d4, to a maximum of 11d4), 11 (4d4, to a maximum of 12d4), and 17 (5d4, to a maximum of 13d4).

Bug-type Innate Physical

String Shot

  • casting time Action
  • range Self (10-foot cone)

  • components 0 Move Points
  • duration Instantaneous

You spit silk thread to slow your opponents. Each target must succeed on a Speed/Dexterity saving throw or be grappled and restrained.

On each of its turns, a restrained target can use the Escape a Grapple Action to attempt end the restraint on itself.

Bug-type Innate Status

Pounce TM021

  • casting time Bonus action
  • range 10 feet/Touch

  • components 2 Move Points
  • duration Instantaneous

You pounce onto a creature you can see within range. Make a Finesse attack roll. On a hit, the target takes 1d8 Bug damage and has it's Speed reduced by 1 stage. After using this move, position yourself within 5 feet of the target.

Bug-type 1st-level Finesse

Pounce TM021

  • casting time Bonus action
  • range 10 feet/Touch

  • components 2 Move Points
  • duration Instantaneous

You pounce onto a creature you can see within range. Make a Finesse attack roll. On a hit, the target takes 1d8 Bug damage and has it's Speed reduced by 1 stage. After using this move, position yourself within 5 feet of the target.

Bug-type 1st-level Finesse

Pounce TM021

  • casting time Bonus action
  • range 10 feet/Touch

  • components 2 Move Points
  • duration Instantaneous

You pounce onto a creature you can see within range. Make a Finesse attack roll. On a hit, the target takes 1d8 Bug damage and has it's Speed reduced by 1 stage. After using this move, position yourself within 5 feet of the target.

Bug-type 1st-level Finesse

Pounce TM021

  • casting time Bonus action
  • range 10 feet/Touch

  • components 2 Move Points
  • duration Instantaneous

You pounce onto a creature you can see within range. Make a Finesse attack roll. On a hit, the target takes 1d8 Bug damage and has it's Speed reduced by 1 stage. After using this move, position yourself within 5 feet of the target.

Bug-type 1st-level Finesse

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Struggle Bug TM015

  • casting time Action
  • range 30 feet

  • components 2 Move Points
  • duration Instantaneous

While resisting, you attack a creature you can see within range. Make a Special Attack roll. On a hit, the target takes 1d8 Bug damage and has it's Special Attack reduced by 1 stage for 1 minute.

Using a Higher-Level Move Slot. The damage increases by 1d8 for each move slot level above 1. If you use a move slot level of 4+, the target must make a Special Defense/Wisdom saving throw taking full (5d8) damage on a failed save, or half as much damage on a successful save.

Bug-type 1st-level Special

Bug Bite TM182

  • casting time Action
  • range Touch

  • components 3 Move Points
  • duration Instantaneous

You bite at a creature you can see within range. Make a Finesse attack roll. On a hit, the target takes 2d6 Bug damage and if it is holding a berry, you eat it and gain it's effects.

Bug-type 2nd-level Finesse

Bug Bite TM182

  • casting time Action
  • range Touch

  • components 3 Move Points
  • duration Instantaneous

You bite at a creature you can see within range. Make a Finesse attack roll. On a hit, the target takes 2d6 Bug damage and if it is holding a berry, you eat it and gain it's effects.

Bug-type 2nd-level Finesse

Skitter Smack (MT)

  • casting time Action
  • range 10 feet/Touch

  • components 5 Move Points
  • duration Instantaneous

You skitter behind a creature you can see within range. Make a Physical attack roll. On a hit, the target takes 2d8 Bug damage and has it's Special Attack reduced by 1 stage for 1 minute. After using this move, position yourself behind the target.

Bug-type 3rd-level Physical

Lunge TM185

  • casting time Action
  • range Touch

  • components 6 Move Points
  • duration Instantaneous

You lunge at a creature you can see within range, attacking with full force. Make a Finesse attack roll. On a hit, the target takes 4d6 Bug damage and has it's Attack reduced by 1 stage.

Using a Higher-Level Move Slot. The damage increases by 1d6 for each move slot level above 4.

Bug-type 4th-level Finesse

Bug Buzz TR61

  • casting time Action
  • range Self (30-foot radius)

  • components 7 Move Points
  • duration Instantaneous

You vibrate to generate a damaging sound wave. All creatures within range make make a Special Defense/Constitution saving throw taking 5d8 Bug damage on a failed save, or half as much damamge on a successful one. The target also has it's Special Defense reduced by 1 stage on a failed natural roll of 2-.

Using a Higher-Level Move Slot. The damage increases by 2d8 for each move slot level above 5.

Bug-type 5th-level Special

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