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Darkvision

  • casting time Passive
  • range

  • components
  • duration

Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Species Trait Hexblood

Deathless Nature

  • casting time Passive
  • range

  • components
  • duration

You have escaped death, a fact represented by the following benefits:

- You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
- You have advantage on death saving throws.
- You don’t need to eat, drink, or breathe.
- You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.

Species Trait Reborn

Celestial Resistance

  • casting time Passive
  • range

  • components
  • duration

You have resistance to necrotic damage and radiant damage.

Species Trait Aasimar

Darkvision

  • casting time Passive
  • range

  • components
  • duration

Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Species Trait Aasimar

Darkvision

  • casting time Passive
  • range

  • components
  • duration

Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Species Trait Half-Elf

Darkvision

  • casting time Passive
  • range

  • components
  • duration

Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Species Trait Half-Elf

Fey Ancestry

  • casting time Passive
  • range

  • components
  • duration

You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Species Trait Half-Elf

Fey Ancestry

  • casting time Passive
  • range

  • components
  • duration

You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Species Trait Half-Elf

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