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Snowball Storm

  • casting time 1 action
  • range 90 feet

  • components V, S, M
  • duration Instantaneous

a piece of ice or a small white rock chip

A flurry of magic snowballs erupts from a space you can see within range, filling a 15-foot cube. Each creature of your choice within that area must make a Dexterity saving throw. A creature takes 3d6 cold damage on a failed save, or half as much damage on a successful one.
Using a higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2nd.

Bard, Druid, Sorcerer, Wizard Level 2 Conjuration

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