(1 per short rest) Once per short rest, as an action, you detect the distance and direction to the closest planar portal within 1 mile of you.
See the “Planar Travel” section in chapter 2 of the Dungeon Master’s Guide for examples of planar portals.
(-) As an action, you can expend one ranger spell slot (1 minute per level of spell slot) to sense whether any aberrations, celestials, dragons, elementals, fey, fiends, or undead are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain). This feature doesn’t reveal the creatures’ location or number.
(-) As a bonus action, choose one creature you can see within 30 ft. of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack.