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provided that wood or other fuel is present in the new location.
• You instantaneously extinguish the flames within the cube.
• You double or halve the area of bright light and dim light cast by the flame

  • casting time an inanimate object
  • range or a location- to appear within the flames and animate as you like. The shapes last for 1 hour.
    If you cast this spell multiple times

  • components you can have up to three non-instantaneous effects created by it active at a time
  • duration and you can dismiss such an effect as an action.;Druid (XGE)

Paladin change its color or both . The change lasts for 1 hour.
• You cause simple shapes-such as the vague form of a creature

S;Instantaneous;Whispering to the spirits of nature

  • casting time harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies
  • range a cloud for rain

  • components falling snowflakes for snow
  • duration and so on. This effect persists for 1 round.
    Bloom. You instantly make a flower blossom

a seed pod open

Paladin you create one of the following effects within range.
OLGA DREBAS
A sprite casts Druidcraft
to make flowers blossom
Weather Sensor. You create a Tiny

S;Instantaneous;You hurl a mote of fire at a creature or an object within range. Make a ranged spell attack against the target. On a hit

  • casting time 11 (3d10)
  • range and 17 (4d10).;Sorcerer

  • components Wizard(2024)
  • duration

Paladin the target takes 1d10 Fire damage. A flammable object hit by this spell starts burning if it isn’t being worn or carried.
Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10)

you can have up to three of its 1-minute effects active at a time.
Altered Eyes. You alter the appearance of your eyes for 1 minute.
Booming Voice. Your voice booms up to three times as loud as normal for 1 minute. For the duration

  • casting time brighten
  • range dim

  • components or change color for 1 minute.
    Phantom Sound. You create an instantaneous sound that originates from a point of your choice within range
  • duration such as a rumble of thunder

the cry of a raven

Paladin you have Advantage on Charisma (Intimidation) checks.
Fire Play. You cause flames to flicker

S;Instantaneous;The creature that damaged you is momentarily surrounded by green flames. It makes a Dexterity saving throw

Paladin taking 2d10 Fire damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.;Warlock(2024)

M;Concentration

  • casting time magical Darkness spreads from a point within range and fills a 15-foot-radius Sphere. Darkvision can’t see through it
  • range and nonmagical light can’t illuminate it.
    Alternatively

  • components you cast the spell on an object that isn’t being worn or carried
  • duration causing the Darkness to fill a 15-foot Emanation originating from that object. Covering that object with something opaque

such as a bowl or helm

Paladin up to 10 minutes;(bat fur and a piece of coal)For the duration

0;Control Flames;Transmutation cantrip;1 action;60 feet;S;Instantaneous or 1 hour (see below);You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
• You instantaneously expand the flame 5 feet in one direction
0;Control Flames;Transmutation cantrip;1 action;60 feet;S;Instantaneous or 1 hour (see below);You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
• You instantaneously expand the flame 5 feet in one direction
0;Druidcraft;Transmutation Cantrip;Action;30 feet;V 0;Druidcraft;Transmutation Cantrip;Action;30 feet;V
0;Fire Bolt;Evocation Cantrip;Action;120 feet;V 0;Fire Bolt;Evocation Cantrip;Action;120 feet;V
0;Thaumaturgy;Transmutation Cantrip;Action;30 feet;V;Up to 1 minute;You manifest a minor wonder within range. You create one of the effects below within range. If you cast this spell multiple times 0;Thaumaturgy;Transmutation Cantrip;Action;30 feet;V;Up to 1 minute;You manifest a minor wonder within range. You create one of the effects below within range. If you cast this spell multiple times
1;Hellish Rebuke;Level 1 Evocation;Reaction;60 feet;V 1;Hellish Rebuke;Level 1 Evocation;Reaction;60 feet;V
2;Darkness;Level 2 Evocation;Action;60 feet;V 2;Darkness;Level 2 Evocation;Action;60 feet;V