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Mark of Fortune

  • casting time 1 bonus action
  • range 60 feet

  • components V
  • duration 10 minutes

You can grant others fortune with an artistic implement. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. Offer that creature a token of fortune.

Once within the next 10 minutes, the creature can call on your help. You may roll a d6 to add to the ability check, attack roll, or saving throw the creature makes. The creature can ask for your help after it rolls the d20, but must decide before the DM says whether the roll succeeds or fails. A creature can only carry one token at a time.

You can use this feature a number of times equal to your Charisma modifier. You regain any expended uses when you finish a long rest.

At higher levels: The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.

Mysterious Innate Trait

Curse of Paine (Minor)

  • casting time 1 action
  • range 30 feet

  • components V, S
  • duration 24 Hours

You can curse an individual as follows:
• The target is unable to perform a certain kind of act involving fine motor control, such as tying knots, writing, playing an instrument, or sewing.
• The target's appearance changes in a sinister yet purely cosmetic way. For example, the curse can place a scar on the target's face, turn the target's teeth into yellow fangs, or give the target bad breath.
• A nonmagical item in the target's possession disappears and can't be found until the curse ends. The lost item can weigh no more than 1 pound.

Once cursed in this way, the effect lasts 24 hours, until the target acquires healing equal to or greater than the lesser restoration spell, or until you dismiss it. If the target is undeserving of such a curse or punishment (at the discretion of the DM), the effect will not take hold and you will immediately take 1d6 psychic damage.

Once you use the Curse of Paine feature, you may not do so again until you complete a long rest.

Mysterious Racial Trait

Curse of Paine (Bane)

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Concentration, up to 1 minute

Your connection to the Threads enables you to curse an individual as repayment for an injustice or a slight.

You can use this feature to cast the bane spell at first level without somatic or material components. The saving throw DC is 8 + your proficiency bonus + your Charisma modifier.