step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a class
step 4 -
Back is ready for two-sided print!
(you can see it only in the print preview)
S; Varies; You mold earth you can see within range causing it to twist and buckle to your command
casting time excavate and move it along the ground to another unoccupied space within 5 feet.
• You can carve small simple shapes into dirt or stone
range change its color
components or similar minor effects.
• You can turn a 5-foot square of earth or stone into difficult terrain for 1 hour. You can have up to three patches of difficult terrain this way
duration if you create additional patches the first created patch returns to normal terrain.; Warden;
Other selecting one of the following effects: • You can move a 5-foot cube of loose dirt or soil
S; Varies; You control fire you can see within range causing it to bend to your command
casting time douse
range or spread fire in a 5 foot-cube
components so long as there is fuel that can be ignited within the area.
• You can control the brightness (halving or doubling it)
duration color (turning the flames to any color of your choice)
or shape of fire (forming simple shapes or forms) within a 5-foot cube for 10 minutes.; Warden;
Other selecting one of the following effects: • Once a creature of your choice within range has resistance to fire damage.
• You can spark
S; Varies; You shape water you can see within range causing it to move and shape at to your command
casting time but the water will collapse back to following the flow of gravity at the start of your next turn unless you concentrate on keeping it in place.
• You can form the water in shapes or cause it to animate. This changes last for 1 minute.
• You can change the color or opacity of water in a 5-foot cube. This change lasts for 1 hour.
• You can freeze up to a 5-foot cube of water or thaw up to a 5-foot cube of ice. The water unfreezes or refreezes naturally based on the environmental conditions (usually taking an hour or more to complete melt or freeze unless in extreme conditions).; Warden;
range
Other electing one of the following effects: • You can move or direct the flow of a 5-foot cube of water in direction
harnessing its power in your hand. The damage you take from the triggering effect is cut in half
casting time taking 1d8 damage of the triggering type on a failed save or half as much damage on a successful one.
At Higher Levels: When you cast the spell using a spell slot of 2nd level or higher
range the damage increases by 1d8 for each level above first.; Warden;
Other and if the creature that damaged you is within range you hurl the energy back at it. The creature must make a Dexterity saving throw
S; Concentration
casting time the target takes 1d8 cold damage and can make another Strength saving throw. On success
range the spell ends on the target. If the creature takes more than 5 fire or bludgeoning damage from a single damage roll while restrained
components the ice breaks and the target is freed
duration ending the spell for the target.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher
the damage increases by 1d8 for each slot level above 1st.; Warden;
Other up to 1 minute; You attempt to encase a Medium or smaller creature you can see within ice. The creature must make a Strength saving throw or become restrained by ice for the duration. At the end of each of its turns
0; Manipulate Fire; Transmutation cantrip; 1 action; 30 feet; V
0; Manipulate Fire; Transmutation cantrip; 1 action; 30 feet; V
0; Manipulate Water; Transmutation cantrip; 1 action; 30 feet; V
0; Manipulate Water; Transmutation cantrip; 1 action; 30 feet; V
1; Aldricor's Elemental Rebuke; 1st level Transmutation; 1 reaction; 60 feet; S; Instantaneous; You manipulate some of the incoming elemental energy
1; Aldricor's Elemental Rebuke; 1st level Transmutation; 1 reaction; 60 feet; S; Instantaneous; You manipulate some of the incoming elemental energy
1; Entomb; 1st level Transmutation; 1 action; 60 feet; V
1; Entomb; 1st level Transmutation; 1 action; 60 feet; V