| Target: | Saving: | SP:
None | Target: None | Saving: Will negates or none (object) | SP: None
None | Target: One item of a volume no greater than 10 cu. ft./level (see text) | Saving: None | SP: None
None | Target: Living creature touched | Saving: None | SP: None
Destroys 1d4/level HD of undead (max 20d4). | Target: None | Saving: Will negates | SP: Destroys 1d4/level HD of undead (max 20d4).
None | Target: Dead creature touched | Saving: Fortitude negates (harmless) | SP: None
None | Target: None | Saving: Reflex half | SP: None
None | Target: None | Saving: Reflex half | SP: None
None | Target: You or creature touched | Saving: None (see text) | SP: None
None | Target: None | Saving: None | SP: None
None | Target: None | Saving: None (see text) | SP: None
None | Target: Creature touched | Saving: Will negates (see text) | SP: None
None | Target: One creature of up to 80 HD | Saving: Fort negates | SP: None
None | Target: None | Saving: None | SP: None
None | Target: None | Saving: None (see text) | SP: None
None | Target: None | Saving: None (see text) | SP: None
None | Target: You and other touched willing creatures weighing up to 1,000 lb. | Saving: Yes (harmless) (see text) | SP: None
None | Target: None | Saving: None | SP: None
None | Target: None | Saving: None | SP: None
None | Target: One living creature | Saving: Will negates | SP: None
None | Target: One creature or object | Saving: None | SP: None
None | Target: Creature touched | Saving: Will negates (harmless) | SP: None
None | Target: Object or creature touched | Saving: None | SP: None
None | Target: Object or creature touched | Saving: None | SP: None
None | Target: Touched creature or object of 2,000 lb. or less | Saving: Will negates | SP: None
None | Target: Creature touched | Saving: Will negates (harmless) | SP: None
None | Target: One creature, or up to a 10-foot cube of nonliving matter | Saving: Fortitude half | SP: None
12 hours or until discharged
None | Target: You
None | Target: One creature or force grappling you | Saving: Fortitude half | SP: None
None | Target: None | Saving: Reflex half | SP: None
None | Target: None | Saving: None | SP: None
None | Target: None | Saving: Fortitude negates | SP: None
None | Target: One living creature | Saving: Fortitude partial (see text) | SP: None
None | Target: None | Saving: None | SP: None
None | Target: Creature or object weighing up to 1,000 lb. | Saving: Will negates | SP: None
None | Target: None | Saving: None | SP: None
None | Target: You | Saving: None | SP: None
None | Target: None | Saving: Fortitude negates | SP: None
None | Target: None | Saving: Reflex negates (see text) | SP: None
None | Target: None | Saving: None | SP: None
None | Target: One creature, or up to a 10-foot cube of nonliving matter | Saving: Fortitude half | SP: None
None | Target: You or creature touched | Saving: None | SP: None
None | Target: One other living creature | Saving: Will negates (see text) | SP: None
None | Target: One other living creature | Saving: Will negates | SP: None
None | Target: One living creature | Saving: Will negates | SP: None
None | Target: None | Saving: None | SP: None
None | Target: One creature or object | Saving: None | SP: None
None | Target: None | Saving: None (harmless) | SP: None
None | Target: One creature, or up to a 10-foot cube of nonliving matter in line of sight | Saving: Fortitude half | SP: None
None | Target: None | Saving: Reflex half | SP: None
None | Target: None | Saving: Reflex half | SP: None
None | Target: One living creature | Saving: Will negates | SP: None
None | Target: Object or 20 cu. ft. of matter | Saving: None | SP: None
None | Target: One or more corpses touched | Saving: None | SP: None
None | Target: Creature touched | Saving: Will negates (harmless) | SP: None
None | Target: One or more extraplanar creatures, no two of which can be more than 30 ft. apart | Saving: Will negates | SP: None
None | Target: One living creature | Saving: Will negates | SP: None
None | Target: You or a creature or object of up to 2,000 lb. | Saving: None or Will negates (harmless, object) | SP: None
None | Target: None | Saving: None | SP: None
None | Target: One creature | Saving: None | SP: None
None | Target: None | Saving: Will disbelief (if interacted with) | SP: None
None | Target: One creature, or up to a 10-foot cube of nonliving matter | Saving: Fortitude half | SP: None
None | Target: One creature, object, or spell | Saving: None | SP: None
None | Target: None | Saving: Reflex half | SP: None
permanent for age adjustment
None | Target: Creature touched | Saving: Will negates (harmless) | SP: None
None | Target: Creature touched | Saving: Yes (harmless
None | Target: Dead creature touched | Saving: None (see text) | SP: None
None | Target: You | Saving: None | SP: None
None | Target: None | Saving: None | SP: None
None | Target: One living creature | Saving: Fortitude partial or half (see text) | SP: None
None | Target: None | Saving: Will negates (see text) | SP: None
None | Target: One creature or inanimate, nonmagical object | Saving: Fortitude negates (see text) | SP: None
None | Target: You and touched objects or other touched willing creatures weighing up to 1,000 lb. | Saving: None or Will negates (see text) | SP: None
None | Target: Touched creature or object of 2,000 lb. or less
None | Target: None | Saving: None | SP: None
Convert spellcasting into psionic power points. | Target: One willing psionic creature | Saving: Will negates (harmless) | SP: Convert spellcasting into psionic power points.
You gain the mental powers of a psion. | Target: You | Saving: None | SP: You gain the mental powers of a psion.
Read subject's memories, one question/round. | Target: One living creature | Saving: Fortitude negates
Invisible field leeches psionic power points away. | Target: None | Saving: Will partial
As psychic turmoil, but you gain power points as temporary hit points. | Target: None | Saving: Will partial
As telepathic bond, but you and one other creature. | Target: You and one willing creature within 30 ft. | Saving: None | SP: As telepathic bond, but you and one other creature.
Ranged touch attack
Fog deals acid damage. | Target: None | Saving: None | SP: Fog deals acid damage.
Orb deals 1d3 acid damage. | Target: None | Saving: None | SP: Orb deals 1d3 acid damage.
Wards an area for 2 hours/level. | Target: None | Saving: None | SP: Wards an area for 2 hours/level.
Assume form of a similar creature. | Target: You | Saving: None | SP: Assume form of a similar creature.
Reveals magical aspects of subject. | Target: One object or creature per caster level | Saving: None or Will negates
One animal/two levels doubles in size. | Target: Up to one animal (Gargantuan or smaller) per two levels, no two of which can be more than 30 ft. apart | Saving: Fortitude negates | SP: One animal/two levels doubles in size.
Creates undead skeletons and zombies. | Target: One or more corpses touched | Saving: None | SP: Creates undead skeletons and zombies.
Objects attack your foes. | Target: One Small object per caster level
Makes a rope move at your command. | Target: One ropelike object, length up to 50 ft. + 5 ft./level
Negates magic within 10 ft. | Target: None | Saving: None | SP: Negates magic within 10 ft.
Object or location affected by spell repels certain creatures. | Target: One location (up to a 10-ft. cube/level) or one object | Saving: Will partial | SP: Object or location affected by spell repels certain creatures.
Invisible floating eye moves 30 ft./round. | Target: None | Saving: None | SP: Invisible floating eye moves 30 ft./round.
Magically locks a portal or chest. | Target: The door, chest, or portal touched, up to 30 sq. ft./level in size | Saving: None | SP: Magically locks a portal or chest.
Inscribes a personal rune (visible or invisible). | Target: None | Saving: None | SP: Inscribes a personal rune (visible or invisible).
Magical auras become visible to you. | Target: You | Saving: None | SP: Magical auras become visible to you.
As arcane sight, but also reveals magic effects on creatures and objects. | Target: You | Saving: None | SP: As arcane sight, but also reveals magic effects on creatures and objects.
Projects you and companions onto Astral Plane. | Target: You plus one additional willing creature touched per two caster levels | Saving: None | SP: Projects you and companions onto Astral Plane.
Transforms subject into harmless animal. | Target: One creature | Saving: Fortitude negates, Will partial
Banishes 2 HD/level of extraplanar creatures. | Target: One or more extraplanar creatures, no two of which can be more than 30 ft. apart | Saving: Will negates | SP: Banishes 2 HD/level of extraplanar creatures.
Subject gains +4 to Con for 1 min./level. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +4 to Con for 1 min./level.
As bear's endurance, affects one subject/level. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates (harmless) | SP: As bear's endurance, affects one subject/level.
-6 to an ability score
Utilizes an array of techniques to imprison a creature. | Target: One living creature | Saving: Will negates
Tentacles grapple all within 20 ft. spread. | Target: None | Saving: None | SP: Tentacles grapple all within 20 ft. spread.
Withers one plant or deals 1d6/level damage to plant creature. | Target: One plant | Saving: Fortitude half
Makes subject blinded or deafened. | Target: One living creature | Saving: Fortitude negates | SP: Makes subject blinded or deafened.
You randomly vanish and reappear for 1 round/level. | Target: You | Saving: None | SP: You randomly vanish and reappear for 1 round/level.
Attacks miss subject 20% of the time. | Target: Creature touched | Saving: Will negates (harmless) | SP: Attacks miss subject 20% of the time.
Frees subjects from enchantments, alterations, curses, and petrification. | Target: Up to one creature per level, all within 30 ft. of each other | Saving: See text | SP: Frees subjects from enchantments, alterations, curses, and petrification.
Subject gains +4 to Str for 1 min./level. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +4 to Str for 1 min./level.
As bull's strength, affects one subject/level. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates (harmless) | SP: As bull's strength, affects one subject/level.
1d4/level fire damage (max 5d4). | Target: None | Saving: Reflex half | SP: 1d4/level fire damage (max 5d4).
Subject gains +4 to Dex for 1 min./level. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +4 to Dex for 1 min./level.
see text
One creature of 5 HD or less flees for 1d4 rounds. | Target: One living creature with 5 or fewer HD | Saving: Will partial | SP: One creature of 5 HD or less flees for 1d4 rounds.
1d6/level damage
Makes monster believe it is your ally. | Target: One living creature | Saving: Will negates | SP: Makes monster believe it is your ally.
As charm monster, but all within 30 ft. | Target: One or more creatures, no two of which can be more than 30 ft. apart | Saving: Will negates | SP: As charm monster, but all within 30 ft.
Makes one person your friend. | Target: One humanoid creature | Saving: Will negates | SP: Makes one person your friend.
One touch/level deals 1d6 damage and possibly 1 Str damage. | Target: Creature or creatures touched (up to one/level) | Saving: Fortitude partial or Will negates
Kills 1d4/level HD of creatures. | Target: None | Saving: Fortitude negates | SP: Kills 1d4/level HD of creatures.
Hear or see at a distance for 1 min./level. | Target: None | Saving: None | SP: Hear or see at a distance for 1 min./level.
Large hand provides cover, pushes, or attacks your foes. | Target: None | Saving: None | SP: Large hand provides cover, pushes, or attacks your foes.
Duplicate awakens when original dies. | Target: None | Saving: None | SP: Duplicate awakens when original dies.
see text
Knocks unconscious, blinds, and/or stuns weak creatures. | Target: None | Saving: Will negates | SP: Knocks unconscious, blinds, and/or stuns weak creatures.
Undead creature obeys your commands. | Target: One undead creature | Saving: Will negates
You understand all spoken and written languages. | Target: You | Saving: None | SP: You understand all spoken and written languages.
1d6/level cold damage. | Target: None | Saving: Reflex half | SP: 1d6/level cold damage.
Subjects behave oddly for 1 round/level. | Target: All creatures in a 15-ft. radius burst | Saving: Will negates | SP: Subjects behave oddly for 1 round/level.
Lets you ask question of extraplanar entity. | Target: You | Saving: None | SP: Lets you ask question of extraplanar entity.
One day/level (D) or until discharged
Sets trigger condition for another spell. | Target: You | Saving: None | SP: Sets trigger condition for another spell.
Makes a permanent, heatless torch. | Target: Object touched | Saving: None | SP: Makes a permanent, heatless torch.
Undead don't attack you while under your command. | Target: Up to 2 HD/level of undead creatures, no two of which can be more than 30 ft. apart | Saving: Will negates | SP: Undead don't attack you while under your command.
4d12 hours
Changes weather in local area. | Target: None | Saving: None | SP: Changes weather in local area.
Create shadows, wraiths, spectres, or devourers. | Target: One corpse | Saving: None | SP: Create shadows, wraiths, spectres, or devourers.
Creates ghouls, ghasts, mummies, or mohrgs. | Target: One corpse | Saving: None | SP: Creates ghouls, ghasts, mummies, or mohrgs.
Subjects take -2 on attack rolls, damage rolls, saves, and checks. | Target: None | Saving: Will negates | SP: Subjects take -2 on attack rolls, damage rolls, saves, and checks.
Large hand provides cover, pushes, or crushes your foes. | Target: None | Saving: None | SP: Large hand provides cover, pushes, or crushes your foes.
Creates torches or other lights. | Target: None | Saving: None | SP: Creates torches or other lights.
20-ft. radius of supernatural shadow. | Target: Object touched | Saving: None | SP: 20-ft. radius of supernatural shadow.
See 60 ft. in total darkness. | Target: Creature touched | Saving: Will negates (harmless) | SP: See 60 ft. in total darkness.
60-ft. radius of bright light. | Target: Object touched | Saving: None | SP: 60-ft. radius of bright light.
Humanoid creature of 4 HD or less loses next action. | Target: One humanoid creature of 4 HD or less | Saving: Will negates | SP: Humanoid creature of 4 HD or less loses next action.
Living creature of 6 HD or less loses next action. | Target: One living creature of 6 HD or less | Saving: Will negates | SP: Living creature of 6 HD or less loses next action.
see text
see text
As sending, plus you can send suggestion. | Target: One creature | Saving: Will partial | SP: As sending, plus you can send suggestion.
Detects spells and magic items within 60 ft. | Target: None | Saving: None | SP: Detects spells and magic items within 60 ft.
Detects poison in one creature or small object. | Target: One creature, one object, or a 5-ft. cube | Saving: None | SP: Detects poison in one creature or small object.
Alerts you of magical eavesdropping. | Target: None | Saving: None | SP: Alerts you of magical eavesdropping.
Reveals hidden doors within 60 ft. | Target: None | Saving: None | SP: Reveals hidden doors within 60 ft.
Allows 'listening' to surface thoughts. | Target: None | Saving: Will negates
Reveals undead within 60 ft. | Target: None | Saving: None | SP: Reveals undead within 60 ft.
Teleports you short distance. | Target: You and touched objects or other touched willing creatures | Saving: None and Will negates (object) | SP: Teleports you short distance.
Bars extradimensional movement. | Target: None | Saving: None | SP: Bars extradimensional movement.
Teleportation and interplanar travel blocked for one day/level. | Target: None | Saving: None | SP: Teleportation and interplanar travel blocked for one day/level.
Reveals exact location of creature or object. | Target: One creature or object | Saving: None | SP: Reveals exact location of creature or object.
Changes your appearance. | Target: You | Saving: None | SP: Changes your appearance.
Makes one creature or object vanish. | Target: None | Saving: Fortitude partial (object) | SP: Makes one creature or object vanish.
Forces a creature to return to native plane. | Target: One extraplanar creature | Saving: Will negates
Cancels magical spells and effects. | Target: One spellcaster, creature, or object
As dispel magic, but +20 on check. | Target: One spellcaster, creature, or object
Attacks miss subject 50%. | Target: Creature touched | Saving: Will negates (harmless) | SP: Attacks miss subject 50%.
Deals 1d6 damage to one undead. | Target: None | Saving: None | SP: Deals 1d6 damage to one undead.
As dominate person, but any creature. | Target: One creature | Saving: Will negates | SP: As dominate person, but any creature.
Controls humanoid telepathically. | Target: One humanoid | Saving: Will negates | SP: Controls humanoid telepathically.
Sends message to anyone sleeping. | Target: One living creature touched | Saving: None | SP: Sends message to anyone sleeping.
Subject gains +4 to Cha for 1 min./level. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +4 to Cha for 1 min./level.
As eagle's splendor, affects one subject/level. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates (harmless) | SP: As eagle's splendor, affects one subject/level.
Summons multiple elementals. | Target: None | Saving: None | SP: Summons multiple elementals.
Exist comfortably in hot or cold environments. | Target: Creature touched | Saving: Will negates (harmless) | SP: Exist comfortably in hot or cold environments.
Subject gains 2d4 negative levels. | Target: None | Saving: Fortitude partial
Subject gains 1d4 negative levels. | Target: None | Saving: None | SP: Subject gains 1d4 negative levels.
Humanoid creature doubles in size. | Target: One humanoid creature | Saving: Fortitude negates | SP: Humanoid creature doubles in size.
Enlarges several creatures. | Target: One humanoid creature/level, no two of which can be more than 30 ft. apart | Saving: Fortitude negates | SP: Enlarges several creatures.
Mundane or magical writing vanishes. | Target: One scroll or two pages | Saving: See text | SP: Mundane or magical writing vanishes.
1 min./level (D)
Travel to Ethereal Plane with companions. | Target: You and one other touched creature per three levels | Saving: None | SP: Travel to Ethereal Plane with companions.
Your speed increases by 30 ft. | Target: You | Saving: None | SP: Your speed increases by 30 ft.
see text
Target becomes panicked, sickened, and comatose. | Target: One living creature | Saving: Fortitude negates | SP: Target becomes panicked, sickened, and comatose.
see text
Gain 1d10 temporary hp +1/level (max +10). | Target: You | Saving: None | SP: Gain 1d10 temporary hp +1/level (max +10).
see text
Subjects within cone flee for 1 round/level. | Target: None | Saving: Will partial | SP: Subjects within cone flee for 1 round/level.
Objects or creatures fall slowly. | Target: One Medium or smaller freefalling object or creature/level, no two of which may be more than 20 ft. apart | Saving: Will negates (harmless) or Will negates (object) | SP: Objects or creatures fall slowly.
Subject's Int and Cha drop to 1. | Target: One creature | Saving: Will negates
Kills one subject. | Target: One living creature | Saving: Fortitude partial | SP: Kills one subject.
Creatures attacking you take fire damage
Opened object deals 1d4 damage +1/level. | Target: Object touched | Saving: Reflex half
1d6 damage per level, 20-ft. radius. | Target: None | Saving: Reflex half | SP: 1d6 damage per level, 20-ft. radius.
Arrows deal +1d6 fire damage. | Target: Fifty projectiles, all of which must be in contact with each other at the time of casting | Saving: None | SP: Arrows deal +1d6 fire damage.
Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. | Target: None | Saving: Reflex negates | SP: Creates rolling ball of fire, 2d6 damage, lasts 1 round/level.
Dazzles one creature (-1 on attack rolls). | Target: None | Saving: Fortitude negates | SP: Dazzles one creature (-1 on attack rolls).
Turns subject creature into statue. | Target: One creature | Saving: Fortitude negates | SP: Turns subject creature into statue.
Subject flies at speed of 60 ft. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject flies at speed of 60 ft.
Creates 3-ft. -diameter horizontal disk that holds 100 lb./level. | Target: None | Saving: None | SP: Creates 3-ft. -diameter horizontal disk that holds 100 lb./level.
Fog obscures vision. | Target: None | Saving: None | SP: Fog obscures vision.
Cube or cage of force imprisons all inside. | Target: None | Saving: None | SP: Cube or cage of force imprisons all inside.
Hand pushes creatures away. | Target: None | Saving: None | SP: Hand pushes creatures away.
Sixth sense' warns of impending danger. | Target: See text | Saving: None or Will negates (harmless) | SP: Sixth sense' warns of impending danger.
Subject gains +4 Int for 1 min./level. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +4 Int for 1 min./level.
As fox's cunning, affects one subject/level. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates (harmless) | SP: As fox's cunning, affects one subject/level.
see text
Freezes water or deals cold damage. | Target: See text | Saving: Reflex half
Instantaneous or concentration (up to 1 round/level)
Connects two planes for travel or summoning. | Target: None | Saving: None | SP: Connects two planes for travel or summoning.
As lesser geas, plus it affects any creature. | Target: One living creature | Saving: None | SP: As lesser geas, plus it affects any creature.
Commands subject of 7 HD or less. | Target: One living creature with 7 HD or less | Saving: Will negates | SP: Commands subject of 7 HD or less.
Preserves one corpse. | Target: Corpse touched | Saving: Will negates (object) | SP: Preserves one corpse.
Figment sounds. | Target: None | Saving: Will disbelief (if interacted with) | SP: Figment sounds.
Paralyzes one subject, which exudes stEnch that makes those nearby sickened. | Target: Living humanoid touched | Saving: Fortitude negates | SP: Paralyzes one subject, which exudes stEnch that makes those nearby sickened.
Blinds creatures, outlines invisible creatures. | Target: None | Saving: Will negates (blinding only) | SP: Blinds creatures, outlines invisible creatures.
As lesser globe of invulnerability, plus 4th-level spell effects. | Target: None | Saving: None | SP: As lesser globe of invulnerability, plus 4th-level spell effects.
Stops 1st- through 3rd-level spell effects. | Target: None | Saving: None | SP: Stops 1st- through 3rd-level spell effects.
Hand provides cover, pushes, or grapples. | Target: None | Saving: None | SP: Hand provides cover, pushes, or grapples.
Makes 10-ft. square or one object slippery. | Target: One object or a 10-ft. square | Saving: See text | SP: Makes 10-ft. square or one object slippery.
Array of magic effects protect area. | Target: None | Saving: See text | SP: Array of magic effects protect area.
Blows away or knocks down smaller creatures. | Target: None | Saving: Fortitude negates | SP: Blows away or knocks down smaller creatures.
Makes one type of terrain appear like another (field into forest, or the like). | Target: None | Saving: Will disbelief (if interacted with) | SP: Makes one type of terrain appear like another (field into forest, or the like).
Immobilizes undead for 1 round/level. | Target: Up to three undead creatures, no two of which can be more than 30 ft. apart | Saving: Will negates (see text) | SP: Immobilizes undead for 1 round/level.
One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Fortitude negates (harmless) | SP: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Gives +2 bonus on attack rolls, saves, skill checks. | Target: Creature touched | Saving: Will negates (harmless) | SP: Gives +2 bonus on attack rolls, saves, skill checks.
Gives +4 bonus on attack rolls, saves, skill checks
see text
see text
see text
see text
As hold person, but all within 30 ft. | Target: One or more humanoid creatures, no two of which can be more than 30 ft. apart | Saving: Will negates
Holds door shut. | Target: One portal, up to 20 sq. ft./level | Saving: None | SP: Holds door shut.
Concentration + 2 rounds
Fascinates (2d4 + level) HD of creatures. | Target: None | Saving: Will negates | SP: Fascinates (2d4 + level) HD of creatures.
Fascinates 2d4 HD of creatures. | Target: None | Saving: Will negates | SP: Fascinates 2d4 HD of creatures.
Hail deals 5d6 damage in cylinder 40 ft. across. | Target: None | Saving: None | SP: Hail deals 5d6 damage in cylinder 40 ft. across.
One day/level (D)
Only intended reader can decipher. | Target: One touched object weighing no more than 10 lb. | Saving: Will negates
Wall, floor, or ceiling looks real, but anything can pass through. | Target: None | Saving: Will disbelief (if interacted with) | SP: Wall, floor, or ceiling looks real, but anything can pass through.
Entombs subject beneath the earth. | Target: Creature touched | Saving: Will negates
Cloud deals 4d6 fire damage/round. | Target: None | Saving: Reflex half
Subject suffers continuous confusion. | Target: One living creature | Saving: Will negates | SP: Subject suffers continuous confusion.
Prepared object appears in your hand. | Target: One object weighing 10 lb. or less whose longest dimension is 6 ft. or less | Saving: None | SP: Prepared object appears in your hand.
Hand provides cover against one opponent. | Target: None | Saving: None | SP: Hand provides cover against one opponent.
Subject is invisible for 1 min./level or until it attacks. | Target: You or a creature or object weighing no more than 100 lb./level | Saving: Will negates (harmless) or Will negates (harmless, object) | SP: Subject is invisible for 1 min./level or until it attacks.
As invisibility, but subject can attack and stay invisible. | Target: You or creature touched | Saving: Will negates (harmless) | SP: As invisibility, but subject can attack and stay invisible.
As invisibility, but affects all in range. | Target: Any number of creatures, no two of which can be more than 180 ft. apart | Saving: Will negates (harmless) or Will negates (harmless, object) | SP: As invisibility, but affects all in range.
Makes everyone within 10 ft. invisible. | Target: You or a creature or object weighing no more than 100 lb./level | Saving: Will negates (harmless) or Will negates (harmless, object) | SP: Makes everyone within 10 ft. invisible.
Your body becomes living iron. | Target: You | Saving: None | SP: Your body becomes living iron.
Forces subject to dance. | Target: Living creature touched | Saving: None | SP: Forces subject to dance.
Subject gets bonus on Jump checks. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gets bonus on Jump checks.
see text
Opens locked or magically sealed door. | Target: One door, box, or chest with an area of up to 10 sq. ft./level | Saving: None | SP: Opens locked or magically sealed door.
Lets you learn tales about a person, place, or thing. | Target: You | Saving: None | SP: Lets you learn tales about a person, place, or thing.
Subject moves up and down at your direction. | Target: You or one willing creature or one object (total weight up to 100 lb./level) | Saving: None | SP: Subject moves up and down at your direction.
Object shines like a torch. | Target: Object touched | Saving: None | SP: Object shines like a torch.
Electricity deals 1d6/level damage. | Target: None | Saving: Reflex half | SP: Electricity deals 1d6/level damage.
Alters reality-within spell limits. | Target: See text | Saving: None
Indicates direction to familiar creature. | Target: None | Saving: None | SP: Indicates direction to familiar creature.
Senses direction toward object (specific or type). | Target: None | Saving: None | SP: Senses direction toward object (specific or type).
Gives subject +4 armor bonus. | Target: Creature touched | Saving: Will negates (harmless) | SP: Gives subject +4 armor bonus.
5-pound telekinesis. | Target: One nonmagical, unattended object weighing up to 5 lb. | Saving: None | SP: 5-pound telekinesis.
see text
Phantom dog can guard, attack. | Target: None | Saving: None | SP: Phantom dog can guard, attack.
Wizard only. Recalls spell of 5th level or lower. | Target: You | Saving: None | SP: Wizard only. Recalls spell of 5th level or lower.
Door leads to extradimensional mansion. | Target: None | Saving: None | SP: Door leads to extradimensional mansion.
Prevents anyone from viewing or scrying an area for 24 hours. | Target: None | Saving: None | SP: Prevents anyone from viewing or scrying an area for 24 hours.
Floating magic blade strikes opponents. | Target: None | Saving: None | SP: Floating magic blade strikes opponents.
Alters object's magic aura. | Target: One touched object weighing up to 5 lb./level | Saving: None
As protection spells, but 10-ft. radius and 10 min./level. | Target: None | Saving: Will negates (harmless) | SP: As protection spells, but 10-ft. radius and 10 min./level.
As protection spells, but 10-ft. radius and 10 min./level. | Target: None | Saving: Will negates (harmless) | SP: As protection spells, but 10-ft. radius and 10 min./level.
As protection spells, but 10-ft. radius and 10 min./level. | Target: None | Saving: Will negates (harmless) | SP: As protection spells, but 10-ft. radius and 10 min./level.
As protection spells, but 10-ft. radius and 10 min./level. | Target: None | Saving: Will negates (harmless) | SP: As protection spells, but 10-ft. radius and 10 min./level.
Enables possession of another creature. | Target: One creature | Saving: Will negates
1d4+1 damage
Speaks once when triggered. | Target: One creature or object | Saving: Will negates (object) | SP: Speaks once when triggered.
Weapon gains +1 bonus. | Target: Weapon touched | Saving: Will negates (harmless, object) | SP: Weapon gains +1 bonus.
+1/four levels (max +5). | Target: One weapon or fifty projectiles (all of which must be in contact with each other at the time of casting) | Saving: Will negates (harmless, object) | SP: +1/four levels (max +5).
As minor creation, plus stone and metal. | Target: None | Saving: None | SP: As minor creation, plus stone and metal.
As silent image, plus sound, smell and thermal effects. | Target: None | Saving: Will disbelief (if interacted with) | SP: As silent image, plus sound, smell and thermal effects.
Traps subject in extradimensional maze. | Target: One creature | Saving: None | SP: Traps subject in extradimensional maze.
Makes minor repairs on an object. | Target: One object of up to 1 lb. | Saving: Will negates (harmless, object) | SP: Makes minor repairs on an object.
Whispered conversation at distance. | Target: One creature/level | Saving: None | SP: Whispered conversation at distance.
Four exploding spheres each deal 6d6 fire damage. | Target: None | Saving: None or Reflex half
see text
Subjects in fog get -10 to Wis and Will checks. | Target: None | Saving: Will negates | SP: Subjects in fog get -10 to Wis and Will checks.
Creates one cloth or wood object. | Target: None | Saving: None | SP: Creates one cloth or wood object.
As silent image, plus some sound. | Target: None | Saving: Will disbelief (if interacted with) | SP: As silent image, plus some sound.
1 min./level (D)
Creates decoy duplicates of you (1d4 +1 per three levels, max 8). | Target: You | Saving: None | SP: Creates decoy duplicates of you (1d4 +1 per three levels, max 8).
see text
Turns you invisible and creates illusory double. | Target: You/one illusory double | Saving: None or Will disbelief (if interacted with)
Wizard only. Prepares extra spells or retains one just cast. | Target: You | Saving: None | SP: Wizard only. Prepares extra spells or retains one just cast.
You gain insight bonus on single attack roll, check, or save. | Target: You | Saving: None | SP: You gain insight bonus on single attack roll, check, or save.
Summons riding horse for 2 hours/level. | Target: None | Saving: None | SP: Summons riding horse for 2 hours/level.
Digs trenches and build hills. | Target: None | Saving: None | SP: Digs trenches and build hills.
Sends vision dealing 1d10 damage, fatigue. | Target: One living creature | Saving: Will negates
Hides subject from divination, scrying. | Target: Creature or object touched | Saving: Will negates (harmless, object) | SP: Hides subject from divination, scrying.
Masks object against scrying. | Target: One object touched of up to 100 lb./level | Saving: Will negates (object) | SP: Masks object against scrying.
Fog surrounds you. | Target: None | Saving: None | SP: Fog surrounds you.
Opens or closes small or light things. | Target: Object weighing up to 30 lb. or portal that can be opened or closed | Saving: Will negates (object) | SP: Opens or closes small or light things.
You fly at a speed of 40 ft. and can hustle over long distances. | Target: You | Saving: Will negates (harmless) | SP: You fly at a speed of 40 ft. and can hustle over long distances.
Subject gains +4 to Wis for 1 min./level. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +4 to Wis for 1 min./level.
As owl's wisdom, affects one subject/level. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates (harmless) | SP: As owl's wisdom, affects one subject/level.
see text
Makes certain spells permanent. | Target: See text | Saving: None | SP: Makes certain spells permanent.
Includes sight, sound, and smell. | Target: None | Saving: Will disbelief (if interacted with) | SP: Includes sight, sound, and smell.
As major image, but no concentration required. | Target: None | Saving: Will disbelief (if interacted with) | SP: As major image, but no concentration required.
Fearsome illusion kills subject or deals 3d6 damage. | Target: One living creature | Saving: Will disbelief (if interacted with), then Fortitude partial
Magic horse appears for 1 hour/level. | Target: None | Saving: None | SP: Magic horse appears for 1 hour/level.
Makes item seem trapped. | Target: Object touched | Saving: None | SP: Makes item seem trapped.
Instantaneous
Instantaneous
Instantaneous
Traps extraplanar creature of 6 HD or less until it performs a task. | Target: One elemental or outsider with 6 HD or less | Saving: Will negates | SP: Traps extraplanar creature of 6 HD or less until it performs a task.
As many as eight subjects travel to another plane. | Target: Creature touched, or up to eight willing creatures joining hands | Saving: Will negates | SP: As many as eight subjects travel to another plane.
Ranged touch attack deals 1d6/level cold damage. | Target: None | Saving: None | SP: Ranged touch attack deals 1d6/level cold damage.
Gives one willing subject a new form. | Target: Willing living creature touched | Saving: None | SP: Gives one willing subject a new form.
Changes any subject into anything else. | Target: One creature, or one nonmagical object of up to 100 cu. ft./level | Saving: Fortitude negates (object)
Blinds creature with 200 hp or less. | Target: One creature with 200 hp or less | Saving: None | SP: Blinds creature with 200 hp or less.
Kills one creature with 100 hp or less. | Target: One living creature with 100 hp or less | Saving: None | SP: Kills one creature with 100 hp or less.
Stuns creature with 150 hp or less. | Target: One creature with 150 hp or less | Saving: None | SP: Stuns creature with 150 hp or less.
Performs minor tricks. | Target: See text | Saving: See text | SP: Performs minor tricks.
As prismatic wall, but surrounds on all sides. | Target: None | Saving: See text | SP: As prismatic wall, but surrounds on all sides.
Rays hit subjects with variety of effects. | Target: None | Saving: See text | SP: Rays hit subjects with variety of effects.
Wall's colors have array of effects. | Target: None | Saving: See text | SP: Wall's colors have array of effects.
As major image, plus triggered by event. | Target: None | Saving: Will disbelief (if interacted with) | SP: As major image, plus triggered by event.
Illusory double can talk and cast spells. | Target: None | Saving: Will disbelief (if interacted with) | SP: Illusory double can talk and cast spells.
Subject immune to most ranged attacks. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject immune to most ranged attacks.
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Target: Creature touched | Saving: Will negates (harmless) | SP: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Absorb 12 points/level of damage from one kind of energy. | Target: Creature touched | Saving: Fortitude negates (harmless) | SP: Absorb 12 points/level of damage from one kind of energy.
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Target: Creature touched | Saving: Will negates (harmless) | SP: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Target: Creature touched | Saving: Will negates (harmless) | SP: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Target: Creature touched | Saving: Will negates (harmless) | SP: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
see text (D)
see text (D)
see text
Turns fire into blinding light or choking smoke. | Target: One fire source, up to a 20-ft. cube | Saving: Will negates or Fortitude negates
Concentration +1 round/level (D)
Lights fascinate 24 HD of creatures. | Target: None | Saving: Will negates | SP: Lights fascinate 24 HD of creatures.
Ray deals 1d6 +1 per two levels Str damage. | Target: None | Saving: None | SP: Ray deals 1d6 +1 per two levels Str damage.
Ray makes subject exhausted. | Target: None | Saving: Fortitude partial
Ray deals 1d3 cold damage. | Target: None | Saving: None | SP: Ray deals 1d3 cold damage.
Read scrolls and spellbooks. | Target: You | Saving: None | SP: Read scrolls and spellbooks.
Humanoid creature halves in size. | Target: One humanoid creature | Saving: Fortitude negates | SP: Humanoid creature halves in size.
Reduces several creatures. | Target: One humanoid creature/level, no two of which can be more than 30 ft. apart | Saving: Fortitude negates | SP: Reduces several creatures.
Alters item to transport its possessor to you. | Target: Object touched | Saving: None | SP: Alters item to transport its possessor to you.
Frees object or person from curse. | Target: Creature or item touched | Saving: Will negates (harmless) | SP: Frees object or person from curse.
Creatures can't approach you. | Target: None | Saving: Will negates | SP: Creatures can't approach you.
Force globe protects but traps one subject. | Target: None | Saving: Reflex negates | SP: Force globe protects but traps one subject.
Subject gains +1 on saving throws. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject gains +1 on saving throws.
Ignores first 10 (or more) points of damage/attack from specified energy type. | Target: Creature touched | Saving: Fortitude negates (harmless) | SP: Ignores first 10 (or more) points of damage/attack from specified energy type.
Objects and creatures fall upward. | Target: None | Saving: None
see text for cause fear
Panics creatures of less than 6 HD. | Target: One living creature per three levels, no two of which can be more than 30 ft. apart | Saving: Will partial | SP: Panics creatures of less than 6 HD.
Twisting colors confuse, stun, or render unconscious. | Target: None | Saving: None | SP: Twisting colors confuse, stun, or render unconscious.
Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). | Target: None | Saving: None | SP: Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).
Illusion hides area from vision, scrying. | Target: None | Saving: None or Will disbelief (if interacted with)
Spies on subject from a distance. | Target: None | Saving: Will negates | SP: Spies on subject from a distance.
As scrying, but faster and longer. | Target: None | Saving: Will negates | SP: As scrying, but faster and longer.
Hides expensive chest on Ethereal Plane
2 hours/level (D)
Creates sturdy cottage. | Target: None | Saving: None | SP: Creates sturdy cottage.
Reveals invisible creatures or objects. | Target: You | Saving: None | SP: Reveals invisible creatures or objects.
see text
until released or 1d4 days + one day/level
Creates text symbol that immobilizes reader. | Target: One touched book or written work | Saving: Reflex negates | SP: Creates text symbol that immobilizes reader.
Subject is invisible to sight and scrying
As shadow conjuration, but up to 8th level and 80% real. | Target: None | Saving: Will disbelief (if interacted with)
Mimics conjuration below 4th level, but only 20% real. | Target: None | Saving: Will disbelief (if interacted with)
As shadow conjuration, but up to 6th level and 60% real. | Target: None | Saving: Will disbelief (if interacted with)
Mimics evocation below 5th level, but only 20% real. | Target: None | Saving: Will disbelief (if interacted with) | SP: Mimics evocation below 5th level, but only 20% real.
As shadow evocation, but up to 7th level and 60% real. | Target: None | Saving: Will disbelief (if interacted with) | SP: As shadow evocation, but up to 7th level and 60% real.
Step into shadow to travel rapidly. | Target: Up to one touched creature/level | Saving: Will negates | SP: Step into shadow to travel rapidly.
Transforms you into any creature, and change forms once per round. | Target: You | Saving: None | SP: Transforms you into any creature, and change forms once per round.
Sonic vibration damages objects or crystalline creatures. | Target: 5-ft. -radius spread
Invisible disc gives +4 to AC, blocks magic missiles. | Target: You | Saving: None | SP: Invisible disc gives +4 to AC, blocks magic missiles.
Touch delivers 1d6/level electricity damage (max 5d6). | Target: Creature or object touched | Saving: None | SP: Touch delivers 1d6/level electricity damage (max 5d6).
Deafens all within cone and deals 5d6 sonic damage. | Target: None | Saving: Fortitude partial or Reflex negates (object)
see text
Object shrinks to one-sixteenth size. | Target: One touched object of up to 2 cu. ft./level | Saving: Will negates (object) | SP: Object shrinks to one-sixteenth size.
Creates minor illusion of your design. | Target: None | Saving: Will disbelief (if interacted with) | SP: Creates minor illusion of your design.
Creates partially real double of a creature. | Target: None | Saving: None | SP: Creates partially real double of a creature.
Puts 4 HD of creatures into magical slumber. | Target: None | Saving: Will negates | SP: Puts 4 HD of creatures into magical slumber.
Hampers vision and movement. | Target: None | Saving: None | SP: Hampers vision and movement.
One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates | SP: One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls.
Blocks vision and slows movement. | Target: None | Saving: None | SP: Blocks vision and slows movement.
Traps newly dead soul to prevent resurrection. | Target: Corpse | Saving: Will negates | SP: Traps newly dead soul to prevent resurrection.
Creates disembodied glowing hand to deliver touch attacks. | Target: None | Saving: None | SP: Creates disembodied glowing hand to deliver touch attacks.
Reflect 1d4+6 spell levels back at caster. | Target: You | Saving: None | SP: Reflect 1d4+6 spell levels back at caster.
Grants ability to walk on walls and ceilings. | Target: Creature touched | Saving: Will negates (harmless) | SP: Grants ability to walk on walls and ceilings.
Subject can become a statue at will. | Target: Creature touched | Saving: Will negates (harmless) | SP: Subject can become a statue at will.
Nauseating vapors, 1 round/level. | Target: None | Saving: Fortitude negates
Sculpts stone into any shape. | Target: Stone or stone object touched, up to 10 cu. ft. + 1 cu. ft./level | Saving: None | SP: Sculpts stone into any shape.
Ignore 10 points of damage per attack. | Target: Creature touched | Saving: Will negates (harmless) | SP: Ignore 10 points of damage per attack.
Restores petrified creature. | Target: One petrified creature or a cylinder of stone from 1 ft. to 3 ft. in diameter and up to 10 ft. long | Saving: Fortitude negates (object)
Compels subject to follow stated course of action. | Target: One living creature | Saving: Will negates | SP: Compels subject to follow stated course of action.
As suggestion, plus one subject/level. | Target: One creature/level, no two of which can be more than 30 ft. apart | Saving: Will negates | SP: As suggestion, plus one subject/level.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Calls extraplanar creature to fight for you. | Target: None | Saving: None | SP: Calls extraplanar creature to fight for you.
Summons swarm of bats, rats, or spiders. | Target: None | Saving: None | SP: Summons swarm of bats, rats, or spiders.
See text
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Triggered rune weakens nearby creatures. | Target: None | Saving: Fortitude negates | SP: Triggered rune weakens nearby creatures.
see text
Moves object, attacks creature, or hurls object or creature. | Target: See text | Saving: Will negates (object) or None
As resilient sphere, but you move sphere telekinetically. | Target: None | Saving: Reflex negates (object) | SP: As resilient sphere, but you move sphere telekinetically.
Link lets allies communicate. | Target: You plus one willing creature per three levels, no two of which can be more than 30 ft. apart | Saving: None | SP: Link lets allies communicate.
Instantly transports you as far as 100 miles/level. | Target: You and touched objects or other touched willing creatures | Saving: None and Will negates (object) | SP: Instantly transports you as far as 100 miles/level.
As teleport, but affects a touched object. | Target: One touched object of up to 50 lb./level and 3 cu. ft./level | Saving: Will negates (object) | SP: As teleport, but affects a touched object.
As teleport, but no range limit and no off-target arrival. | Target: You and touched objects or other touched willing creatures | Saving: None and Will negates (object) | SP: As teleport, but no range limit and no off-target arrival.
Circle teleports any creature inside to designated spot. | Target: None | Saving: None | SP: Circle teleports any creature inside to designated spot.
see text
You act freely for 1d4+1 rounds. | Target: You | Saving: None | SP: You act freely for 1d4+1 rounds.
Creates shelter for ten creatures. | Target: None | Saving: None | SP: Creates shelter for ten creatures.
Speak any language. | Target: Creature touched | Saving: Will negates (harmless) | SP: Speak any language.
Touch attack fatigues target. | Target: Creature touched | Saving: Fortitude negates | SP: Touch attack fatigues target.
Subject takes 1d6 points of Int, Wis, and Cha damage. | Target: Living creature touched | Saving: No | SP: Subject takes 1d6 points of Int, Wis, and Cha damage.
You gain combat bonuses. | Target: You | Saving: None | SP: You gain combat bonuses.
see text
Permanent
Imprisons subject within gem. | Target: One creature | Saving: See text | SP: Imprisons subject within gem.
Lets you see all things as they really are. | Target: Creature touched | Saving: Will negates (harmless) | SP: Lets you see all things as they really are.
+20 on your next attack roll. | Target: You | Saving: None | SP: +20 on your next attack roll.
Destroys 1d4/level HD of undead (max 20d4). | Target: None | Saving: Will negates | SP: Destroys 1d4/level HD of undead (max 20d4).
see text
Touch deals 1d6/two levels damage
Changes appearance of group of creatures. | Target: One or more creatures, no two of which can be more than 30 ft. apart | Saving: Will negates
Throws voice for 1 min./level. | Target: None | Saving: Will disbelief (if interacted with) | SP: Throws voice for 1 min./level.
As legend lore, but quicker and strenuous. | Target: You | Saving: None | SP: As legend lore, but quicker and strenuous.
Kills one creature/level. | Target: None | Saving: Fortitude negates | SP: Kills one creature/level.
Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. | Target: None | Saving: None | SP: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level.
Wall is immune to damage. | Target: None | Saving: None | SP: Wall is immune to damage.
Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside. | Target: None | Saving: Reflex negates
30 hp/four levels
see text
Subjects can breathe underwater. | Target: Living creatures touched | Saving: Will negates (harmless) | SP: Subjects can breathe underwater.
Several targets become exhausted. | Target: None | Saving: No | SP: Several targets become exhausted.
Several targets become fatigued. | Target: None | Saving: No | SP: Several targets become fatigued.
Fills 20-ft. -radius spread with sticky spiderwebs. | Target: None | Saving: Reflex negates
As phantasmal killer, but affects all within 30 ft. | Target: Any number of creatures, no two of which can be more than 30 ft. apart | Saving: Will disbelief (if interacted with), then Fortitude partial
Sends a short message 1 mile/level. | Target: None | Saving: None | SP: Sends a short message 1 mile/level.
Deflects arrows, smaller creatures, and gases. | Target: None | Saving: None
As limited wish, but with fewer limits. | Target: See text | Saving: See text | SP: As limited wish, but with fewer limits.
12 hours or until discharged
permanent for age adjustment
see text
see text
One day/level (D) or until discharged
4d12 hours
see text
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1 min./level (D)
see text
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Instantaneous or concentration (up to 1 round/level)
see text
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Concentration + 2 rounds
One day/level (D)
see text
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1 min./level (D)
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Instantaneous
Instantaneous
Instantaneous
see text (D)
see text (D)
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Concentration +1 round/level (D)
see text for cause fear
2 hours/level (D)
see text
until released or 1d4 days + one day/level
see text
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Permanent
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