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Blow Fire Down the Coast

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

All members of the Golden Grin have learned a handful of folk songs in their travels, and use those songs to send secret codes and alert fellow Grinners to danger.

Blow Fire Down the Coast: A rowdy fighting song from the Clovis Concord, this ditty talks of blasting up pirate ships. Use it to encourage battle.

Grinner Background Ability

Zan's Comin' Back

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

All members of the Golden Grin have learned a handful of folk songs in their travels, and use those songs to send secret codes and alert fellow Grinners to danger.

Zan's Comin' Back: This hopeful Tal'Dorei folk song declares the inevitable return of a just ruler. Use it to seek out potential allies.

Grinner Background Ability

Hush! Onward Come the Dragons

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

All members of the Golden Grin have learned a handful of folk songs in their travels, and use those songs to send secret codes and alert fellow Grinners to danger.

Hush! Onward Come the Dragons: This Tal'Dorei folk song recounts the terror in the days after the invasion of the red dragon called the Cinder King. Use it to encourage caution in speech and deed.

Grinner Background Ability

Let the Sword Grow Rust

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

All members of the Golden Grin have learned a handful of folk songs in their travels, and use those songs to send secret codes and alert fellow Grinners to danger.

Let the Sword Grow Rust: An antiwar anthem from Marquet, this song has uncertain origins. Use it to help quell violent encounters.

Grinner Background Ability

Drink Deep, Li'l Hummingbird

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

All members of the Golden Grin have learned a handful of folk songs in their travels, and use those songs to send secret codes and alert fellow Grinners to danger.

Drink Deep, Li'l Hummingbird: A drinking rondo from the Menagerie Coast, this song tells the tale of a young person who drinks so heavily that they awaken to find they've stowed away on a ship. Use it to encourage alertness in social situations.

Grinner Background Ability

Dirge for the Emerald Fire

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

All members of the Golden Grin have learned a handful of folk songs in their travels, and use those songs to send secret codes and alert fellow Grinners to danger.

Dirge for the Emerald Fire: This elven song supposedly has thousands of obscure verses. Use the first two verses to spread news of death or defeat.

Grinner Background Ability

Ballad of the Grinning Fool

  • casting time 1 action
  • range 30 feet

  • components V
  • duration Instantaneous

Like every Grinner, you know how to find a hideout. In any city of 10,000 people or more on the Menagerie Coast or in the lands of the Dwendalian Empire, you can play theBallad of the Grinning Fool in a major tavern or inn. A member of the Golden Grin will find you and give shelter to you and any companions you vouch for. This shelter might be discontinued if it becomes too dangerous to hide you, at the DM's discretion.

This feature must be used with caution, for not all who know the ballad are your friends. Some are traitors, counterspies, or agents of tyranny.

Grinner Background Ability

Shadow Network

  • casting time 1 action
  • range -

  • components M
  • duration Instantaneous

10gp worth of arcane ink and parchment, which the effect consumes

You have access to the Volstrucker shadow network, which allows you to communicate with other members of the order over long distances.

If you write a letter in special arcane ink, address it to a member of the Volstrucker, and cast it into a fire, the letter will burn to cinders and materialize whole again on the person of the agent you addressed it to.

If the recipient is not on the material plane, the message will burn but will not appear on them until they return.

The message cannot be avoided through leaving the Volstruker, change of name, nor death.

Volstrucker Agent Background Ability

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