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Divine Smite Lvl 5

  • casting time
  • range Melee

  • components
  • duration

When you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 5d8. The damage increases by 1d8 if the target is an undead or a fiend.

Paladin Class Feature

Divine Smite Lvl 4

  • casting time
  • range Melee

  • components
  • duration

When you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 5d8. The damage increases by 1d8 if the target is an undead or a fiend.

Paladin Class Feature

Divine Smite Lvl 3

  • casting time
  • range Melee

  • components
  • duration

When you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 4d8. The damage increases by 1d8 if the target is an undead or a fiend.

Paladin Class Feature

Divine Smite Lvl 2

  • casting time
  • range Melee

  • components
  • duration

When you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 3d8. The damage increases by 1d8 if the target is an undead or a fiend.

Paladin Class Feature

Divine Smite Lvl 1

  • casting time
  • range Melee

  • components
  • duration

When you hit a creature with a melee weapon attack, you can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8. The damage increases by 1d8 if the target is an undead or a fiend.

Paladin Class Feature

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