step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a class
step 4 -
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casting time and you can do so after seeing the d20 roll but before the effects of the roll are resolved. You can use this trait a number of times equal to your proficiency bonus
range and you regain all expended uses when you finish a long rest.,Autognome, ability check, or saving throw you make, and you can do so after seeing the d20 roll but before the effects of the roll are resolved. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.,Autognome
Sorcerer or saving throw you make
S,Concentration
casting time the magic bonfire fills a 5-foot cube. Any creature in the bonfire's space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage. A creature must also make the saving throw when it enters the bonfire's space for the first time on a turn or ends its turn there. The bonfire ignites flammable objects in its area that aren't being worn or carried. The spell's damage increases by 1d8 when you reach 5th level (2d8)
range 11th level (3d8)
components and 17th level (4d8).,Artificer, S,Concentration, up to 1 minute,You create a bonfire on ground that you can see within range. Until the spells ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfire's space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage. A creature must also make the saving throw when it enters the bonfire's space for the first time on a turn or ends its turn there. The bonfire ignites flammable objects in its area that aren't being worn or carried. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).,Artificer
duration
Sorcerer up to 1 minute,You create a bonfire on ground that you can see within range. Until the spells ends
S
casting time up to 1 minute,You create up to four torch-sized lights within range
range making them appear as torches
components lanterns
duration or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose
each light sheds dim light in a 10-foot radius. As a bonus action on your turn
Sorcerer M,Concentration
S,Instantaneous,You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit
casting time 11th level (3d10)
range and 17th level (4d10). ,Artificer, S,Instantaneous,You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). ,Artificer
Sorcerer the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10)
S,Instantaneous,You cause numbing frost to form on one creature that you can see within range. The target must make a Constitution saving throw. On a failed save
casting time and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. The spell's damage increases by 1d6 when you reach 5th level (2d6)
range 11th level (3d6)
components and 17th level (4d6).,Artificer, S,Instantaneous,You cause numbing frost to form on one creature that you can see within range. The target must make a Constitution saving throw. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).,Artificer
duration
Sorcerer the target takes 1d6 cold damage
0,Built for Success,Racial Feat,1 action,Self,Self,Instantaneous,You can add a d4 to one attack roll0,Built for Success,Racial Feat,1 action,Self,Self,Instantaneous,You can add a d4 to one attack roll