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S;Instantaneous;A jolt of electricity springs from your hand towards a creature you can see within range. Make a ranged spell attack against the target. On a hit

  • casting time you can target a machine within range and temporarily turn it on
  • range allowing it to function as if it were whelmed by a spirit or permanently enchanted. Machines targeted by this spell stay powered for 18 seconds before turning back off. For a machine to function using this spell

  • components it must still be in working condition. The spell's damage increases by 1d8 when you reach 5th level (2d8)
  • duration 11th level (3d8)

and 17th level (4d8).;Bard

Bard the target takes 1d8 lightning damage. Alternatively

S

  • casting time a target's hit points increase by an additional 5 for each slot level above 2nd. ;Bard (TCE)
  • range

Bard M;8 hours;(a tiny strip of white cloth)Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher

up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher

Bard the healing increases by 1d4 for each slot level above 3rd. ;Bard (TCE)

S

  • casting time the target takes 4d4 psychic damage and must immediately use its reaction to make a melee attack against another creature of your choice that you can see. If the target can't make this attack (for example
  • range because there is no one within its reach or because its reaction is unavailable)

  • components the target instead has disadvantage on the next attack roll it makes before the start of your next turn. On a successful save
  • duration the target takes half as much damage only.
    At Higher Levels: When you cast this spell using a spell slot of 4th level or higher

the damage increases by 1d4 for each slot level above 3rd. ;Bard

Bard M;Instantaneous;(a playing card depiton a rogue) You whisper magical words that antagonize one creature of your choice within range. The target must make a Wisdom saving throw. On a failed save

0;Jolt;Obojima cantrip;1 action;30 feet;V 0;Jolt;Obojima cantrip;1 action;30 feet;V
2;Aid;2nd level Abjuration;1 action;30 feet;V 2;Aid;2nd level Abjuration;1 action;30 feet;V
3;Mass Healing Word;3rd level Evocation;1 bonus action;60 feet;V;Instantaneous;As you call out words of restoration 3;Mass Healing Word;3rd level Evocation;1 bonus action;60 feet;V;Instantaneous;As you call out words of restoration
3;Antagonize;3rd level Enchantment;1 action;30 feet;V 3;Antagonize;3rd level Enchantment;1 action;30 feet;V