You hurl a mote of fire at a creature or object
within range. Make a ranged spell attack against
the target. On a hit, the target takes 1d10 fire
damage. A flammable object hit by this spell
ignites if it isn't being worn or carried.
This spell's damage increases by 1d10 when you
reach 5th level (2d10), 11th level (3d10), and
17th level (4d10).
You create up to four torch-sized lights within
range, making them appear as torches, lanterns,
or glowing orbs that hover in the air for the
duration. You can also combine the four lights
into one glowing vaguely humanoid form of
Medium size. Whichever form you choose, each
light sheds dim light ina 10-foot radius.
As a bonus action on your turn, you can move the
lights up to 60 feet to a new spot within range. A
light must be within 20 feet of another light
created by this spell, and a light winks out if it
exceeds the spell's range.