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Summon Vhaerath

  • casting time 1 action
  • range 30 feet

  • components V, S, M
  • duration 1 hour (C)

Requires Concentration

A vhaerath is a planar servant of Vhaeraun, created from the soul of one of his petitioners. It looks like a normal drow (male or female) except that its body and equipment are utterly black -- as dark as a shadow. A typical vhaerath is a 1st-level drow warrior (as presented in the Monster Manual).

Vhaeraths have a +4 racial bonus on Hide and Move Silently checks. The Hide bonus increases to +8 in shadowy conditions or darkness.

1st-level warrior drow, CR 1 (see text), Medium humanoid (elf ), hp 14, Init +1, Spd 30 ft. AC 16 (+1 dex, +4 chain shirt, +1 light shield), Atk +3 melee (1d8+1 rapier) or +2 ranged (1d6+1, hand crossbow), Reach 5 ft. , Saving throws: Con: +2, Dex +1, Wis -1, Str 13, Dex 13, Con 10, Int 12, Wis 9, Cha 10

Stealth +2, Investigation +4, Perception +3,

Arcane, Divine Conjuration

Soul Charge

  • casting time 10 minutes
  • range Touch

  • components V, S, M
  • duration 24 hours

A crystal worth at least 100 GP

You steal a portion of the target's soul and use it to activate a wand or other spell-trigger item. The spell bestows one level of exhaustion to the target and transfers part of the soul's energy to a crystal you carry. When the crystal holds a charge, you can use the energy in it to power a spell effect from a wand or other spell-trigger item instead of using a charge from the wand or item. Even if the spell normally expends two charges from the item, soul charge can add only one charge per use.

To use this spell to active an item, you must be able to activate the item yourself. That is, the spell effect you activate must be on the spell list for your class. The spell also must be 3rd-level or lower.

Arcane, Divine Necromancy

Elf Disguise

  • casting time 1 action
  • range Self

  • components V, S
  • duration 8 hours

This spell works much like disguise self, except that you cannot change your height or build. Instead, you can change only hair color, eye color, and complexion to match a particular kind of elf (moon elf, sun elf, wood elf, wild elf, or drow). The specific coloration is limited to common colors for that type of elf. You are easily recognizable as yourself to anyone familiar with your normal appearance. Unless you normally have an elflike build, this spell does not help Disguise checks to appear as an elf.

If you are an elf, this spell lets you easily pass as a different kind of elf, although height differences may give away the disguise.

Arcane or Divine Illusion

Vhaeraun's Nightshield

  • casting time 1 action
  • range Self

  • components V, S
  • duration 1 minute

(Must be learned from the Obsul Ssussun) You protect yourself with a cloak-like aura of black energy. This aura has two effects. First, it absorbs 5 points of magic damage per spell level. Second, it provides a +1 bonus to all saving throws, this bonus increases to +2 when cast at level 2 and +3 when cast at level 3. The spell ends if it absorbs its full capacity of magic damage.

This spell can be upcast at levels higher than 3, but no further bonus to saving throws is applied, only the increased bonus absorption of magic damage would increase.

Arcane or Divine Abjuration

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