Level from: to








custom background URL

custom background icons
Back to default icons

Change class color:
Back to default color


I disabled ads for you!
Download PDF
Liked it?
Support on Boosty

Support on Patreon

Contacts:
Twitter with update log: @angrygazebo
if you have any ideas, email me
In Tobolar we trust!
Last spellbooks:
ArtificerWizardSorcererBardClericDruidPaladinRangerWarlockOtherw40k
What do you think?
http://beta.hardcodex.ru :3
A4 portrait 9 cards
on page

Blazing Bolt

  • casting time◆to◆◆◆
  • range60 feet 1 or more

  • componentsAttackm Con, Man, Fire
  • durationInstantaneous

You fire a ray of heat and flame. Make a spell attack roll against a single creature. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage.
For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting three different targets for 3 actions.
These attacks each increase your multiple attack penalty, but you don't increase your multiple attack penalty until after you make all the spell attack rolls for blazing bolt. If you spend 2 or more actions Casting the Spell, the damage increases to 4d6 fire damage on a hit, and it still deals double damage on a critical hit.
Heightened (+1) The damage to each target increases by 1d6 for the 1-action version, or by 2d6 for the 2- and 3-action versions.

Spell 2 Player Core pg. 318

Hidebound

  • casting time
  • range60 feet

  • componentsCon, Man
  • duration1 round

The target's skin erupts in thick hide or dense scales. It gains resistance 5 to physical damage, except adamantine, until the beginning of its next turn.
Heightened (+2) The resistance increases by 3.

Spell 2 Howl of the Wild pg. 85

Blazing Bolt

  • casting time◆to◆◆◆
  • range60 feet 1 or more

  • componentsAttackm Con, Man, Fire
  • durationInstantaneous

You fire a ray of heat and flame. Make a spell attack roll against a single creature. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage.
For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting three different targets for 3 actions.
These attacks each increase your multiple attack penalty, but you don't increase your multiple attack penalty until after you make all the spell attack rolls for blazing bolt. If you spend 2 or more actions Casting the Spell, the damage increases to 4d6 fire damage on a hit, and it still deals double damage on a critical hit.
Heightened (+1) The damage to each target increases by 1d6 for the 1-action version, or by 2d6 for the 2- and 3-action versions.

Spell 2 Player Core pg. 318

Hidebound

  • casting time
  • range60 feet

  • componentsCon, Man
  • duration1 round

The target's skin erupts in thick hide or dense scales. It gains resistance 5 to physical damage, except adamantine, until the beginning of its next turn.
Heightened (+2) The resistance increases by 3.

Spell 2 Howl of the Wild pg. 85

Blazing Bolt

  • casting time◆to◆◆◆
  • range60 feet 1 or more

  • componentsAttackm Con, Man, Fire
  • durationInstantaneous

You fire a ray of heat and flame. Make a spell attack roll against a single creature. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage.
For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting three different targets for 3 actions.
These attacks each increase your multiple attack penalty, but you don't increase your multiple attack penalty until after you make all the spell attack rolls for blazing bolt. If you spend 2 or more actions Casting the Spell, the damage increases to 4d6 fire damage on a hit, and it still deals double damage on a critical hit.
Heightened (+1) The damage to each target increases by 1d6 for the 1-action version, or by 2d6 for the 2- and 3-action versions.

Spell 2 Player Core pg. 318

Hidebound

  • casting time
  • range60 feet

  • componentsCon, Man
  • duration1 round

The target's skin erupts in thick hide or dense scales. It gains resistance 5 to physical damage, except adamantine, until the beginning of its next turn.
Heightened (+2) The resistance increases by 3.

Spell 2 Howl of the Wild pg. 85

2 2
2 2
2 2
2 2
2 2
2 2