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Feline Agility

  • casting time
  • rangeSelf

  • components
  • durationUntil you move 0 feet on one of your turns

Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

Tabaxi Racial Trait

Cunning Action

  • casting timeBonus Action
  • rangeSelf

  • components
  • durationInstantaneous

Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

Rogue Class Feature

Expert Duplication

  • casting time
  • rangeSelf

  • components
  • duration

When you copy writing or craftwork produced by yourself or someone else, you have advantage on any ability checks you make to produce an exact duplicate.

Kenku Racial Trait

Kenku Recall

  • casting time
  • rangeSelf

  • components
  • duration

Thanks to your supernaturally good memory, you have proficiency in two skills of your choice. Moreover, when you make an ability check using any skill in which you have proficiency, you can give yourself advantage on the check before rolling the d20. You can use this a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.

Kenku Racial Trait

Mimicry

  • casting time
  • range30 feet

  • components
  • duration

You can accurately mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 8 + your proficiency bonus + your Charisma modifier.

Kenku Racial Trait

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