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Energy Bolt

  • casting time 1 action point
  • range 32m

  • components V, S, M*
  • duration Instantaneous

*Rune for type of chosen energy

You choose a type of energy between Arcane, Acid, Cold, Fire, Lightning, Necrotic, Radiant, Thunder, Poison, and Psychic, that you have a rune for, and hurl a bolt of its type at a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 + your spellcasting bonus in damage of the chosen type.

At higher levels: This spell’s base damage increases by 1d8 when you reach 5th level (2d8), 10th level (3d8), 15th level (4d8), and 20th level (5d8).

Upcasting: When using mana to upcast this spell, damage increases by 1d8 for each 1 mana spent to upcast it.

Mana 0

Healing Word

  • casting time 1 action point
  • range 16m

  • components V
  • duration Instananeous

A creature of your choice that you can see within range regains hit points equal to 2d4 + your spellcasting bonus. This spell has no effect on undead or constructs.

Upcasting: This spell’s healing increases by 2d4 for each 1 mana spent.

Mana 1

Cure Wounds

  • casting time 1 action point
  • range Touch

  • components V, S
  • duration Instantaneous

A creature you touch regains a number of hit points equal to 2d8 + your spellcasting bonus.

This spell has no effect on undead or constructs.

Upcasting: This spell’s healing increases by 2d8 for each additional 1 mana spent.

Mana 1

Blade Ward

  • casting time 1 action point
  • range Touch

  • components V, S
  • duration 1 Round

You raise your hand and trace a sigil of warding in the air. Until the end of your next turn, you or a ally you touch have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.

Mana 0

Prestidigitation

  • casting time 1 action point
  • range 3m

  • components V, S
  • duration Up to 1 hour

You create one of the following magical effects within range:
- an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
- instantaneously light or snuff out a candle, a torch, or a small campfire.
- instantaneously clean or soil an object no larger than 1 spheric meter.
- chill, warm, or flavor up to 1 spheric meter of nonliving material for 1 hour.
- make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.
- create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.

Mana 0

0 0
0 0
1 1
0 0
0 0