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Turtle Wave of Destruction

  • casting time 1 acton
  • range Self (30-foot line)

  • components V, S
  • duration Instantaneous

As you hold your hands together, energy gathers in your palms and releases in a line when pushed outwards. Each creature in a 30-foot line must make a Dexterity saving throw. A creature takes 3d6 radiant damage on a failed save, or half as much damage on a successful one.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Monk 1st level Evocation

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