or carry more than 10 pounds. ;Bard
the damage increases by 1d6 for each slot level above 1st. ;Bard
the sleeper takes damage
it flies the minimum distance needed to remain in the air.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher
or metal has disadvantage on this saving throw.
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
At Higher Levels: When you cast this spell using a spell slot of or higher