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Orital strike

  • rangeInfinite
  • sD/7/4

  • ap1/3/-
  • typeOrdnance 1, Apocaliptyc Mega-blast

The ships of your fleet are poised to turn their weapons upon the foe.

Use this Strategic Asset in your Shooting phase to make the following shooting attack with a friendly Warlord model.Strategic resource

Damnos warzone Any army

The blood of martyrs

The Ultramarines must secure victory at any cost - and acts of self-sacrifice certainly qualify

Play this card at the begining of any phase and roll a D6. Nominate a number of friendly engaged result. Those units have the Feel No Pain, Fearless, and It Will Not Die special rules for the rest of the game.

Damnos warzone Space marines

Rage

  • rangeSelf
  • s1 action

Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets one of your duplicates.
If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
A duplicate's AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.

Barbarian Class Ability

D D
D D