Column8
Instantaneous
1 round
1 round
1 round
You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways: You instantaneously expand the flame 5 feet in one direction
Concentration
M
1 minute
Instantaneous
Instantaneous
You pull a memory
Instantaneous
Concentration
Instantaneous
Instantaneous
Concentration
Instantaneous
Instantaneous
M
1 hour
You create a lash of lightning energy that strikes at one creature of your choice that you can see within 15 feet of you. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you. At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8)
1 minute
1 minute
M
M
You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn. At Higher Levels. This spells damage increases by 1d6 when you reach certain levels: 5th level (2d6)
1 minute
You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: If you target an area of loose earth
Instantaneous
Instantaneous
Up to 1 hour
You channel primal magic to cause your teeth or fingernails to sharpen
10 minutes
Instantaneous
M
Instantaneous
Instantaneous
You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: You instantaneously move or otherwise change the flow of the water as you direct
M
Instantaneous
Instantaneous
You create a momentary circle of spectral blades that sweep around you. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage. At Higher Levels. This spell's damage increases by 1d6 when you reach 5th level (2d6)
You manifest a minor wonder
M
You create a burst of thunderous sound
Instantaneous
You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the targets defenses. On your next turn
You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you)
1 round
Instantaneous