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Acid Splash

  • casting time 1 action
  • range 60 feet

  • components V
  • duration Instantaneous

You hurl a bubble of acid. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage. This spells damage increases by 1d6 when you reach 5th level (2d6)

Ranger Conjuration cantrip

Detect Portal

  • casting time 1 action
  • range 1 mile

  • components NA
  • duration Instantaneous

Magically sense the presence of a planar portal. You detect the distance and direction to the closest planar portal within 1 mile of you. Once you use this feature, you can't use it again until you finish a short or long rest.

Ranger (Horizon Walker) Innate ability

Planar Warrior

  • casting time Bonus action
  • range 30 feet

  • components NA
  • duration Bonus action

As a bonus action, choose one creature you can see within 30 feet of you. \n\n The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. \n\n When you reach 11th level in this class, the extra damage increases to 2d8.

Ranger (Horizon Walker) Innate ability

Ethereal Step

  • casting time Bonus action
  • range Any

  • components NA
  • duration Bonus action

As a bonus action on your turn, you can cast the Etheralness spell with this feature, without expending a spell slot, but the spell ends at the end of the current turn.\n\nOnce you use this feature, you cant use it again until you finish a short or long rest.

Ranger (Horizon Walker) Innate ability

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