step 0 - You can create own CSV lines!
step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a cover
step 4 -
Otherworldly Steed; Large Fey; Neutral; 10+1 per spell level; 5+10 per spell level;d10 * spell level; 60 ft.; 18; 12; 14; 6; 12; 8; ; ; ; ; ; passive Perception 11; Telepathy 1 mile; ; ; Spellcasting: Life Bond. When you regain Hit Points from a level 1+ spell
Otherworldly Steed; Large Fey; Neutral; 10+1 per spell level; 5+10 per spell level;d10 * spell level; 60 ft.; 18; 12; 14; 6; 12; 8; ; ; ; ; ; passive Perception 11; Telepathy 1 mile; ; ; Spellcasting: Life Bond. When you regain Hit Points from a level 1+ spell the steed regains the same number of Hit Points if you’re within 5 feet of it.; Actions: Otherworldly Slam. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 plus the spell’s level of Radiant (Celestial)
0 xp
Armor class
Psychic (Fey) (or Necrotic (Fiend) damage. Bonus Actions: Fell Glare (Fiend Only; Recharges after a Long Rest). Wisdom Saving Throw: DC equals your spell save DC)
Hit points
one creature within 60 feet the steed can see. Failure: The target has the Frightened condition until the end of your next turn. Fey Step (Fey Only; Recharges after a Long Rest). The steed teleports (along with its rider)
Speed
to an unoccupied space of your choice up to 60 feet away from itself. Healing Touch (Celestial Only; Recharges after a Long Rest). One creature within 5 feet of the steed regains a number of Hit Points equal to 2d8 plus the spell’s level.