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Rend( Wolf)

Rend( Wolf) Medium Beast, Neutral Good 0 xp

  • Armor class 13 (Natral Armor)
  • Hit points 29 (4d8+4)
  • Speed 40ft
  • STR 12 (+1)
  • DEX 15 (+2)
  • CON 12 (+1)
  • INT 3 (-4)
  • WIS 12 (+1)
  • CHA 6 (-2)

Skills: Perception+3, Stealth+4, Athletics+3, Animal Handling+3

Senses: Passive Perception 13

Languages: understands common cant speak in it

Challenge: (0 xp)

A scarred Wolf Dara rescued in a forest, it is fiercely Loyal and a front line protector of its first ever friend Dara, and is Dara's first real friend in a long long time.

Role, Warrior( Attacker) Level 3

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn’t incapacitated.

Proficiency Bonus +2

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Legendary Actions

Warrior Abilities

Attacker. The sidekick gains a +2 bonus to all attack rolls.
Second Wind

2nd-level Warrior feature
The sidekick can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.

Improved Critical
3rd-level Warrior feature
The sidekick's attack rolls score a critical hit on a roll of 19 or 20 on the d20.