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Wildfire Spirit

Wildfire Spirit Small elemental, any alignment NA 0 xp

  • Armor class 13 (natural armor)
  • Hit points 5+5xDruidLvl (NA)
  • Speed 30 ft., 30 ft. fly (hover)
  • STR 10 (0)
  • DEX 14 (+2)
  • CON 14 (+2)
  • INT 13 (+1)
  • WIS 15 (+2)
  • CHA 11 (0)

Skills: NA, your prof. bonus

Damage Immunities:Fire

Condition Immunities: Charmed, Frightened, Grappled, Prone, Restrained

Senses:Darkvision 60 ft., passive Perception 12

Languages: Your languages

Challenge: NA (0 xp)

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Actions

Flame Seed. Ranged Weapon Attack: Your Spell Attack Modifier to hit, range 60 ft., one target you can see.
Hit: 1d6+ProfBonus fire damage.
Fiery Teleportation. The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 + ProfBonus fire damage.