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Dragons

Dragons cover, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Young Copper Dragon

Young Copper Dragon Large Dragon (Metallic), Chaotic Good 7 2,900 xp

  • Armor class 17
  • Hit points 119 (14d10 + 42)
  • Speed 40 ft., climb 40 ft., fly 80 ft.
  • STR19 (+4)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws: ST +4, DX +1, CN +3, IN +3, WS +1, CH +2

Skills: Init +4, PB +3, Deception +5, Perception +7, Stealth +4

Damage Resistances: Imm: Acid.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17

Languages:Common, Draconic

Challenge:7 (2,900 xp)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions, its Speed is halved, and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Bronze Dragon Wyrmling

Bronze Dragon Wyrmling Medium Dragon (Metallic), Lawful Good 2 450 xp

  • Armor class 15
  • Hit points 39 (6d8 + 12)
  • Speed 30 ft., fly 60 ft., swim 30 ft.
  • STR17 (+3)
  • DEX10 (0)
  • CON15 (+2)
  • INT12 (+1)
  • WIS11 (0)
  • CHA15 (+2)

Save Throws: ST +3, DX +0, CN +2, IN +1, WS +0, CH +2

Skills: Init +2, PB +2, Perception +4, Stealth +2

Damage Resistances: Imm: Lightning.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:2 (450 xp)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage.

Lightning Breath (Recharge 5–6) Dexterity Saving Throw: DC 12, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 16 (3d10) Lightning damage. Success: Half damage.

Repulsion Breath. Strength Saving Throw: DC 12, each creature in a 30-foot Cone. Failure: The target is pushed up to 30 feet straight away from the dragon and has the Prone condition.

Copper Dragon Wyrmling

Copper Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good 1 200 xp

  • Armor class 16
  • Hit points 22 (4d8 + 4)
  • Speed 30 ft., climb 30 ft., fly 60 ft.
  • STR15 (+2)
  • DEX12 (+1)
  • CON13 (+1)
  • INT14 (+2)
  • WIS11 (0)
  • CHA13 (+1)

Save Throws: ST +2, DX +1, CN +1, IN +2, WS +0, CH +1

Skills: Init +3, PB +2, Perception +4, Stealth +3

Damage Resistances: Imm: Acid.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:1 (200 xp)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can’t take Reactions, its Speed is halved, and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.