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Dragons

Dragons cover, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Brass Dragon Wyrmling

Brass Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good 1 200 xp

  • Armor class 15
  • Hit points 22 (4d8 + 4)
  • Speed 30 ft., burrow 15 ft., fly 60 ft.
  • STR15 (+2)
  • DEX10 (0)
  • CON13 (+1)
  • INT10 (0)
  • WIS11 (0)
  • CHA13 (+1)

Save Throws: ST +2, DX +0, CN +1, IN +0, WS +0, CH +1

Skills: Init +2, PB +2, Perception +4, Stealth +2

Damage Resistances: Imm: Fire.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:1 (200 xp)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Young Brass Dragon

Young Brass Dragon Large Dragon (Metallic), Chaotic Good 6 2,300 xp

  • Armor class 17
  • Hit points 110 (13d10 + 39)
  • Speed 40 ft., burrow 20 ft., fly 80 ft.
  • STR19 (+4)
  • DEX10 (0)
  • CON17 (+3)
  • INT12 (+1)
  • WIS11 (0)
  • CHA15 (+2)

Save Throws: ST +4, DX +0, CN +3, IN +1, WS +0, CH +2

Skills: Init +3, PB +3, Perception +6, Persuasion +5, Stealth +3

Damage Resistances: Imm: Fire.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16

Languages:Common, Draconic

Challenge:6 (2,300 xp)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Silver Dragon Wyrmling

Silver Dragon Wyrmling Medium Dragon (Metallic), Lawful Good 2 450 xp

  • Armor class 17
  • Hit points 45 (6d8 + 18)
  • Speed 30 ft., fly 60 ft.
  • STR19 (+4)
  • DEX10 (0)
  • CON17 (+3)
  • INT12 (+1)
  • WIS11 (0)
  • CHA15 (+2)

Save Throws: ST +4, DX +0, CN +3, IN +1, WS +0, CH +2

Skills: Init +2, PB +2, Perception +4, Stealth +2

Damage Resistances: Imm: Cold.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:2 (450 xp)

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (1d10 + 4) Piercing damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.

Paralyzing Breath. Constitution Saving Throw: DC 13, each creature in a 15-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Young Silver Dragon

Young Silver Dragon Large Dragon (Metallic), Lawful Good 9 5,000 xp

  • Armor class 18
  • Hit points 168 (16d10 + 80)
  • Speed 40 ft., fly 80 ft.
  • STR23 (+6)
  • DEX10 (0)
  • CON21 (+5)
  • INT14 (+2)
  • WIS11 (0)
  • CHA19 (+4)

Save Throws: ST +6, DX +0, CN +5, IN +2, WS +0, CH +4

Skills: Init +4, PB +4, History +6, Perception +8, Stealth +4

Damage Resistances: Imm: Cold.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18

Languages:Common, Draconic

Challenge:9 (5,000 xp)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Paralyzing Breath.

Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 15 (2d8 + 6) Slashing damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 49 (11d8) Cold damage. Success: Half damage.

Paralyzing Breath. Constitution Saving Throw: DC 17, each creature in a 30-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Gold Dragon Wyrmling

Gold Dragon Wyrmling Medium Dragon (Metallic), Lawful Good 3 700 xp

  • Armor class 17
  • Hit points 60 (8d8 + 24)
  • Speed 30 ft., fly 60 ft., swim 30 ft.
  • STR19 (+4)
  • DEX14 (+2)
  • CON17 (+3)
  • INT14 (+2)
  • WIS11 (0)
  • CHA16 (+3)

Save Throws: ST +4, DX +2, CN +3, IN +2, WS +0, CH +3

Skills: Init +4, PB +2, Perception +4, Stealth +4

Damage Resistances: Imm: Fire.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:3 (700 xp)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (1d10 + 4) Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 22 (4d10) Fire damage. Success: Half damage.

Weakening Breath. Strength Saving Throw: DC 13, each creature that isn’t currently affected by this breath in a 15-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 2 (1d4) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Young Gold Dragon

Young Gold Dragon Large Dragon (Metallic), Lawful Good 10 5,900 xp

  • Armor class 18
  • Hit points 178 (17d10 + 85)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR23 (+6)
  • DEX14 (+2)
  • CON21 (+5)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA20 (+5)

Save Throws: ST +6, DX +2, CN +5, IN +3, WS +1, CH +5

Skills: Init +6, PB +4, Insight +5, Perception +9, Persuasion +9, Stealth +6

Damage Resistances: Imm: Fire.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19

Languages:Common, Draconic

Challenge:10 (5,900 xp)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Weakening Breath.

Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 17 (2d10 + 6) Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 55 (10d10) Fire damage. Success: Half damage.

Weakening Breath. Strength Saving Throw: DC 17, each creature that isn’t currently affected by this breath in a 30-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Tests and subtracts 3 (1d6) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Copper Dragon Wyrmling

Copper Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good 1 200 xp

  • Armor class 16
  • Hit points 22 (4d8 + 4)
  • Speed 30 ft., climb 30 ft., fly 60 ft.
  • STR15 (+2)
  • DEX12 (+1)
  • CON13 (+1)
  • INT14 (+2)
  • WIS11 (0)
  • CHA13 (+1)

Save Throws: ST +2, DX +1, CN +1, IN +2, WS +0, CH +1

Skills: Init +3, PB +2, Perception +4, Stealth +3

Damage Resistances: Imm: Acid.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:1 (200 xp)

and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can’t take Reactions

Legendary Actions

its Speed is halved

Young Copper Dragon

Young Copper Dragon Large Dragon (Metallic), Chaotic Good 7 2,900 xp

  • Armor class 17
  • Hit points 119 (14d10 + 42)
  • Speed 40 ft., climb 40 ft., fly 80 ft.
  • STR19 (+4)
  • DEX12 (+1)
  • CON17 (+3)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA15 (+2)

Save Throws: ST +4, DX +1, CN +3, IN +3, WS +1, CH +2

Skills: Init +4, PB +3, Deception +5, Perception +7, Stealth +4

Damage Resistances: Imm: Acid.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17

Languages:Common, Draconic

Challenge:7 (2,900 xp)

and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions

Legendary Actions

its Speed is halved

Bronze Dragon Wyrmling

Bronze Dragon Wyrmling Medium Dragon (Metallic), Lawful Good 2 450 xp

  • Armor class 15
  • Hit points 39 (6d8 + 12)
  • Speed 30 ft., fly 60 ft., swim 30 ft.
  • STR17 (+3)
  • DEX10 (0)
  • CON15 (+2)
  • INT12 (+1)
  • WIS11 (0)
  • CHA15 (+2)

Save Throws: ST +3, DX +0, CN +2, IN +1, WS +0, CH +2

Skills: Init +2, PB +2, Perception +4, Stealth +2

Damage Resistances: Imm: Lightning.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Draconic

Challenge:2 (450 xp)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage.

Lightning Breath (Recharge 5–6) Dexterity Saving Throw: DC 12, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 16 (3d10) Lightning damage. Success: Half damage.

Repulsion Breath. Strength Saving Throw: DC 12, each creature in a 30-foot Cone. Failure: The target is pushed up to 30 feet straight away from the dragon and has the Prone condition.

Young Bronze Dragon

Young Bronze Dragon Large Dragon (Metallic), Lawful Good 8 3,900 xp

  • Armor class 17
  • Hit points 142 (15d10 + 60)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR21 (+5)
  • DEX10 (0)
  • CON19 (+4)
  • INT14 (+2)
  • WIS13 (+1)
  • CHA17 (+3)

Save Throws: ST +5, DX +0, CN +4, IN +2, WS +1, CH +3

Skills: Init +3, PB +3, Insight +4, Perception +7, Stealth +3

Damage Resistances: Imm: Lightning.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17

Languages:Common, Draconic

Challenge:8 (3,900 xp)

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Repulsion Breath.

Rend. Melee Attack Roll: +8, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage.

Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 60-foot-long, 5-foot-wide Line. Failure: 49 (9d10) Lightning damage. Success: Half damage.

Repulsion Breath. Strength Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: The target is pushed up to 40 feet straight away from the dragon and has the Prone condition.

Adult Bronze Dragon

Adult Bronze Dragon Huge Dragon (Metallic), Lawful Good 15 13,000 xp

  • Armor class 18
  • Hit points 212 (17d12 + 102)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR25 (+7)
  • DEX10 (0)
  • CON23 (+6)
  • INT16 (+3)
  • WIS15 (+2)
  • CHA20 (+5)

Save Throws: ST +7, DX +0, CN +6, IN +3, WS +2, CH +5

Skills: Init +10, PB +5, Insight +7, Perception +12, Stealth +5

Damage Resistances: Imm: Lightning.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22

Languages:Common, Draconic

Challenge:15 (13,000 xp)

Actions

See Monster Manual, page 59

Ancient Bronze Dragon

Ancient Bronze Dragon Gargantuan Dragon (Metallic), Lawful Good 22 41,000 xp

  • Armor class 22
  • Hit points 444 (24d20 + 192)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR29 (+9)
  • DEX10 (0)
  • CON27 (+8)
  • INT18 (+4)
  • WIS17 (+3)
  • CHA25 (+7)

Save Throws: ST +9, DX +0, CN +8, IN +4, WS +3, CH +7

Skills: Init +14, PB +7, Insight +10, Perception +17, Stealth +7

Damage Resistances: Imm: Lightning.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:Common, Draconic

Challenge:22 (41,000 xp)

Actions

See Monster Manual, page 60

Adult Brass Dragon

Adult Brass Dragon Huge Dragon (Metallic), Chaotic Good 13 10,000 xp

  • Armor class 18
  • Hit points 172 (15d12 + 75)
  • Speed 40 ft., burrow 30 ft., fly 80 ft.
  • STR23 (+6)
  • DEX10 (0)
  • CON21 (+5)
  • INT14 (+2)
  • WIS13 (+1)
  • CHA17 (+3)

Save Throws: ST +6, DX +0, CN +5, IN +2, WS +1, CH +3

Skills: Init +10, PB +5, History +7, Perception +11, Persuasion +8, Stealth +5

Damage Resistances: Imm: Fire.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21

Languages:Common, Draconic

Challenge:13 (10,000 xp)

Actions

See Monster Manual, page 55

Ancient Brass Dragon

Ancient Brass Dragon Gargantuan Dragon (Metallic), Chaotic Good 20 25,000 xp

  • Armor class 20
  • Hit points 332 (19d20 + 133)
  • Speed 40 ft., burrow 40 ft., fly 80 ft.
  • STR27 (+8)
  • DEX10 (0)
  • CON25 (+7)
  • INT16 (+3)
  • WIS15 (+2)
  • CHA22 (+6)

Save Throws: ST +8, DX +0, CN +7, IN +3, WS +2, CH +6

Skills: Init +12, PB +6, History +9, Perception +14, Persuasion +12, Stealth +6

Damage Resistances: Imm: Fire.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 24

Languages:Common, Draconic

Challenge:20 (25,000 xp)

Actions

See Monster Manual, page 56

Adult Copper Dragon

Adult Copper Dragon Huge Dragon (Metallic), Chaotic Good 14 11,500 xp

  • Armor class 18
  • Hit points 184 (16d12 + 80)
  • Speed 40 ft., climb 40 ft., fly 80 ft.
  • STR23 (+6)
  • DEX12 (+1)
  • CON21 (+5)
  • INT18 (+4)
  • WIS15 (+2)
  • CHA18 (+4)

Save Throws: ST +6, DX +1, CN +5, IN +4, WS +2, CH +4

Skills: Init +11, PB +5, Deception +9, Perception +12, Stealth +6

Damage Resistances: Imm: Acid.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22

Languages:Common, Draconic

Challenge:14 (11,500 xp)

Actions

See Monster Manual, page 79

Ancient Copper Dragon

Ancient Copper Dragon Gargantuan Dragon (Metallic), Chaotic Good 21 33,000 xp

  • Armor class 21
  • Hit points 367 (21d20 + 147)
  • Speed 40 ft., climb 40 ft., fly 80 ft.
  • STR27 (+8)
  • DEX12 (+1)
  • CON25 (+7)
  • INT20 (+5)
  • WIS17 (+3)
  • CHA22 (+6)

Save Throws: ST +8, DX +1, CN +7, IN +5, WS +3, CH +6

Skills: Init +15, PB +7, Deception +13, Perception +17, Stealth +8

Damage Resistances: Imm: Acid.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:Common, Draconic

Challenge:21 (33,000 xp)

Actions

See Monster Manual, page 80

Adult Gold Dragon

Adult Gold Dragon Huge Dragon (Metallic), Lawful Good 17 18,000 xp

  • Armor class 19
  • Hit points 243 (18d12 + 126)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR27 (+8)
  • DEX14 (+2)
  • CON25 (+7)
  • INT16 (+3)
  • WIS15 (+2)
  • CHA24 (+7)

Save Throws: ST +8, DX +2, CN +7, IN +3, WS +2, CH +7

Skills: Init +14, PB +6, Insight +8, Perception +14, Persuasion +13, Stealth +8

Damage Resistances: Imm: Fire.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 24

Languages:Common, Draconic

Challenge:17 (18,000 xp)

Actions

See Monster Manual, page 145

Ancient Gold Dragon

Ancient Gold Dragon Gargantuan Dragon (Metallic), Lawful Good 24 62,000 xp

  • Armor class 22
  • Hit points 546 (28d20 + 252)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • STR30 (+10)
  • DEX14 (+2)
  • CON29 (+9)
  • INT18 (+4)
  • WIS17 (+3)
  • CHA28 (+9)

Save Throws: ST +10, DX +2, CN +9, IN +4, WS +3, CH +9

Skills: Init +16, PB +7, Insight +10, Perception +17, Persuasion +16, Stealth +9

Damage Resistances: Imm: Fire.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:Common, Draconic

Challenge:24 (62,000 xp)

Actions

See Monster Manual, page 146

Adult Silver Dragon

Adult Silver Dragon Huge Dragon (Metallic), Lawful Good 16 15,000 xp

  • Armor class 19
  • Hit points 216 (16d12 + 112)
  • Speed 40 ft., fly 80 ft.
  • STR27 (+8)
  • DEX10 (0)
  • CON25 (+7)
  • INT16 (+3)
  • WIS13 (+1)
  • CHA22 (+6)

Save Throws: ST +8, DX +0, CN +7, IN +3, WS +1, CH +6

Skills: Init +10, PB +5, History +8, Perception +11, Stealth +5

Damage Resistances: Imm: Cold.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21

Languages:Common, Draconic

Challenge:16 (15,000 xp)

Actions

See Monster Manual, page 279

Ancient Silver Dragon

Ancient Silver Dragon Gargantuan Dragon (Metallic), Lawful Good 23 50,000 xp

  • Armor class 22
  • Hit points 468 (24d20 + 216)
  • Speed 40 ft., fly 80 ft.
  • STR30 (+10)
  • DEX10 (0)
  • CON29 (+9)
  • INT18 (+4)
  • WIS15 (+2)
  • CHA26 (+8)

Save Throws: ST +10, DX +0, CN +9, IN +4, WS +2, CH +8

Skills: Init +14, PB +7, History +11, Perception +16, Stealth +7

Damage Resistances: Imm: Cold.

Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 26

Languages:Common, Draconic

Challenge:23 (50,000 xp)

Actions

See Monster Manual, page 280

Shadow Dragon

Shadow Dragon Large/Huge Dragon, Chaotic Evil 13 10,000 xp

  • Armor class 16
  • Hit points 189 (18d12 + 72)
  • Speed 40 ft., climb 40 ft., fly 80 ft.
  • STR21 (+5)
  • DEX19 (+4)
  • CON18 (+4)
  • INT14 (+2)
  • WIS12 (+1)
  • CHA18 (+4)

Save Throws: ST +5, DX +4, CN +4, IN +2, WS +1, CH +4

Skills: Init +14, PB +5, Perception +11, Stealth +14

Damage Resistances: Imm: Necrotic.

Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 21

Languages:Common, Draconic

Challenge:13 (10,000 xp)

Actions

See Monster Manual, page 275

Juvenile Shadow Dragon

Juvenile Shadow Dragon Medium Dragon, Chaotic Evil 4 1,100 xp

  • Armor class 15
  • Hit points 45 (6d8 + 18)
  • Speed 30 ft., climb 30 ft., fly 60 ft.
  • STR17 (+3)
  • DEX14 (+2)
  • CON17 (+3)
  • INT12 (+1)
  • WIS11 (0)
  • CHA15 (+2)

Save Throws: ST +3, DX +2, CN +3, IN +1, WS +0, CH +2

Skills: Init +4, PB +2, Perception +4, Stealth +6

Damage Resistances: Imm: Necrotic.

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:Common, Draconic

Challenge:4 (1,100 xp)

Resistances. See Living Shadow.

Living Shadow. While in Dim Light or Darkness, the dragon has Resistance to damage that isn’t Force, Psychic, or Radiant.

Sunlight Sensitivity. While in sunlight, the dragon has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +5, reach 10 ft. Hit: 7 (1d8 + 3) Slashing damage plus 3 (1d6) Necrotic damage.

Shadow Breath (Recharge 5–6). Dexterity Saving Throw: DC 13, each creature in a 30-foot Cone. Failure: 17 (5d6) Necrotic damage. Success: Half damage. Failure or Success: A Humanoid reduced to 0 Hit Points by this damage dies, and a Shadow rises from its corpse. The shadow is under the dragon’s control and shares the dragon’s Initiative count but acts immediately after the dragon.

Bonus Actions:
Shadow Stealth. While in Dim Light or Darkness, the dragon takes the Hide action.