Party level: to



Change class color:
Back to default color


Show pictures:



I disabled ads for you!
Download PDF
Liked it?
Support on Boosty

Support on Patreon


Contacts:
if you have any ideas, email me

if you want to help me, you can donate :3

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think?
http://beta.hardcodex.ru :3

Shadow

Shadow Medium, undead, chaotic evil 1/2 100 xp

  • Armor class 12
  • Hit points 16 (3d8 + 3)
  • Speed 40 ft.
  • STR 6 (-2)
  • DEX 14 (+2)
  • CON 13 (+1)
  • INT 6 (-2)
  • WIS 10 (0)
  • CHA 8 (-1)

Skills: Stealth + 4 (+6 in dim light or darkness)

Damage Resistances: acid, cold, fire, lightning, thunder, blludgeoning, piercing and slashing from nonmagical weapons

Damage Immunities: nerotic, poision

Condition Immunities: eshaustion, frightened, grapples, paralized, petrifies, poisend, prone, restained

Senses: darkvision 60 ft. passive Perception 10

Languages: -

Challenge: 1/2 (100 xp)

Amorphous
The shadow can move through a space as narrow as 1 inch wide without squeezing.
shadow stealth
While in dim light or darkness the shadow can take the hide action as a bonus actions
sunlight weakness
While in sunshine the shadow has disadvantage on attack rolls, ability checks and saving throws

Actions

Strength Drain
Melee Weapon Attack: +4 to hit, reach 5 ft.,
one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's
Strength score is reduced by 1d4. The target dies if this reduces
its Strength to 0. Otherwise, the reduction lasts until the target
finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow
rises from the corpse 1d4 hours later.