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Ireena Kolyana

Ireena Kolyana Medium humanoid, lawfull good 1 200 xp

  • Armor class 15 (breastplate)
  • Hit points 25 (5d8)
  • Speed 30 ft.
  • STR11 (0)
  • DEX12 (+1)
  • CON11 (0)
  • INT12 (+1)
  • WIS14 (+2)
  • CHA16 (+3)

Save Throws:Dex +2

Skills:History +3, Insight +6, Investigation +3, Medicine +6, Perception +4, and Stealth +3

Senses:passive Perception 12

Languages:Common

Challenge:1 (200 xp)

Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Ireena can take the Help action as a bonus action.
Cunning Action. Ireena's agility or quick thinking allows it to act speedily. On its turn in combat, she can take the Dash, Disengage, or Hide action as a bonus action.

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Legendary Actions

Parry. As a Reaction once per her turn, Ireena adds 2 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.
Helpful. Ireena is adept at giving well-timed assistance