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Warhorse (variant)

Warhorse (variant) Large beast, unaligned 2 450 xp

  • Armor class 11
  • Hit points 75 (10k10+20)
  • Speed 60 ft. (20m)
  • STR18 (+4)
  • DEX12 (+1)
  • CON14 (+2)
  • INT2 (-4)
  • WIS12 (+1)
  • CHA7 (-2)

Senses: PP 11

Languages:

Challenge:2 (450 xp)

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Endurance. When the horse reduced to 0 hit points but not killed outright. It can drop to 1 hit point instead. It can't use this feature again until it finish a long rest.
Disciplined. The horse has advantage on intimidation checks and saving throws made against effects that would knock it prone.,

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.