Bred in the Twilight Clan villages of Fracture island these rather small hornfaces freely roam the forests consuming low vegetation such as ferns. They travel in small herds of around 5-10 adults with a single bull.
Trampling Charge. If the hornface moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the hornface can make one stomp attack against it as a bonus action.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Stomp. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 13 (2d8 + 4) bludgeoning damage.