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Tenrec

Tenrec Beast, Unaligned 0 10 xp

  • Armor class 10
  • Hit points 2 (1d4)
  • Speed 15ft
  • STR 1 (-5)
  • DEX 12 (+1)
  • CON 10 (0)
  • INT 2 (-4)
  • WIS 10 (0)
  • CHA 7 (-2)

Senses: blindsight 30ft., darkvision 60ft. passive Perception 10

Languages:

Challenge: 0 (10 xp)

The Tenrec is a small, burrowing animal with a thick coat of long spines. The Tenrec is strictly nocturnal, spending the day in its underground burrow.

Actions

Defensive Ball: When threatened, as a bonus action the Tenrec can roll up into a defensive ball. This adds +2 to its AC and grants advantage on all Constitution-based saving throws. In addition, any unarmed attacks, or attacks with natural weapons such as claw or bite attacks, against a Tenrec in a defensive ball result in the attacker suffering 1 point of piercing damage from the animal’s spines.

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 targets. Hit: 1 point of piercing damage