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The Gamemaster

The Gamemaster Medium Human, Any neutral alignment 5 2,000 xp

  • Armor class 15 (silk suit and leather armor)
  • Hit points 94 (12d8 + 40)
  • Speed 40 ft.
  • STR12 (+1)
  • DEX19 (+4)
  • CON12 (+1)
  • INT14 (+2)
  • WIS16 (+3)
  • CHA19 (+4)

Skills: Deception +5, Perception +4, Arcana +3, Sleight of Hands +4

Senses: passive Perception 15

Languages:Common, Elvish, Dwarvish

Challenge:5 (2,000 xp)

The Gamemasters real name is Faldwin, but no longer goes by that name.
He is a travelling gambler, who tries to scam people with his games and riddles, and thus posseses a large fortune.
He is driven by challenges and any who manages to beat him at his own game, instantly earns his respect.
His background is unknown, but it is clear to see that he is aged with knowledge and wisdom.

Innate Teleportation. The Gamemaster has spend years to honing his craft in deception and trickery, and has therefore the ability to teleport has simply become like second nature to him. transports him and up to eight willing creatures of his choice that he can see within range, or a single object that he can see within range, to a destination he selects. If he targets an object, it must be able to fit entirely inside a 10-foot cube, and it can't be held or carried by an unwilling creature. The destination he choose must be known to him, and it must be on the same plane of existence as him.

Actions

Multiattack. The Gamemaster makes two melee attacks with his rapier.

Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 8 (1d8 + 4) slashing damage.