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•Damage Immunities poison, psychic

•Damage Immunities poison, psychic bludgeoning, piercing, and slashing from nonmagical attacksthat aren't adamantine, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

cavity sprouts wooden teeth, becoming a mouth that bites anything that tries to remove the gem

cavity sprouts wooden teeth, becoming a mouth that bites anything that tries to remove the gem a creature trying to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Faded Memories.A phantom warrior retains the alignment and personality it had before it died, and it remembers how itdied. Memories of its life from shortly before it died are hazy, and older memories are forgotten. A phantom warrior canusually remember the last 1d10 + 10 days of its life

Faded Memories.A phantom warrior retains the alignment and personality it had before it died, and it remembers how itdied. Memories of its life from shortly before it died are hazy, and older memories are forgotten. A phantom warrior canusually remember the last 1d10 + 10 days of its life everything that happened before that is an impenetrable fog., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

•Damage Resistances,acid, fire, lightning, thunder

•Damage Resistances,acid, fire, lightning, thunder bludgeoning, piercing, and slashing from, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 11), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 10), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 12), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 10), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 10), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 13), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

effect from the options that follow

effect from the options that follow other Vistani curses are possible. All such effects deal psychic damage to, 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice

Evil Eye (Recharges after a Short or Long Rest). As an action, a Vistana can target a creature within 10 feetthat the Vistana can see. This magical ability, which the Vistani call the Evil Eye, duplicates the duration andeffect of the animal friendship, charm person, or hold person spell (Vistana's choice spell DC 10), butrequires neither somatic nor material components. If the target succeeds on the save, the Vistana is blindeduntil the end of the Vistana's next turn., 0 xp

  • Armor class
  • Hit points
  • Speed
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions