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Centaur

Centaur Large monstruosity, neutral good 2 450 xp

  • Armor class 12
  • Hit points 45 (6d10 + 12)
  • Speed 50 ft.
  • STR 18 (+4)
  • DEX 14 (+2)
  • CON 14 (+2)
  • INT 9 (-1)
  • WIS 13 (+1)
  • CHA 11 (0)

Skills: Athletics +6, Perception +3, Survival +3

Senses: passive Perception 13

Languages: Elvish, Sylvan

Challenge: 2 (450 xp)

Charge . If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiottock. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow. Ranged Weapon Attack: + 4 to hit, range lS0/600 ft., one target . Hit: 6 (ld8 + 2) p iercing damage.