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Familiar: Bat

Familiar: Bat Tiny celestial/fey/fiend, unaligned 0 10 xp

  • Armor class 12
  • Hit points 1 (1d4-1)
  • Speed 5ft., fly 30 ft.
  • STR 2 (-4)
  • DEX 15 (+2)
  • CON 8 (-1)
  • INT 2 (-4)
  • WIS 12 (+1)
  • CHA 4 (-3)

Damage Resistances: None

Damage Immunities: None

Condition Immunities: None

Senses: Blindsight 60 ft., passive Perception 11

Languages: None

Challenge: 0 (10 xp)


Echolocation. While it can't hear, the bat has no blindsight.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.


Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft. one creature. Hit: 1 piercing damage.

Actions

Familiar: Cat

Familiar: Cat Tiny celestial/fey/fiend, unaligned 0 10 xp

  • Armor class 12
  • Hit points 2 (1d4)
  • Speed 40ft., climb 30 ft.
  • STR 3 (-4)
  • DEX 15 (+2)
  • CON 10 (0)
  • INT 3 (-4)
  • WIS 12 (+1)
  • CHA 7 (-2)

Skills: Perception +3, Stealth +4

Damage Resistances: None

Damage Immunities: None

Condition Immunities: None

Senses: passive Perception 13

Languages: None

Challenge: 0 (10 xp)


Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.


Actions

Claws. Melee Weapon Attack: +0 to hit, reach 5 ft. one creature. Hit: 1 slashing damage.

Actions