step 0 - You can create own CSV lines!
step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a cover
step 4 -
Wildfire Spirit;small elemental;any alignment;13;;5 + 5 x lvl;druid level;30 ft. fly;10;14;14;13;15;11;;;;Fire;Charmed
Wildfire Spirit;small elemental;any alignment;13;;5 + 5 x lvl;druid level;30 ft. fly;10;14;14;13;15;11;;;;Fire;Charmed Frightened, Grappled
0 xp
Armor class
Prone (Restrained;Darkvision 60 ft.)
Hit points
Passive Perception 12;understands the languages you speak;;;The spirit appears in an unoccupied space of your choice that you can see within 30 feet of you. Each creature within 10 feet of the spirit (other than you) when it appears must succeed on a Dexterity saving throw against your spell save DC or take 2d6 fire damage.The spirit is friendly to you and your companions and obeys your commands. See this creature's game statistics in the Wildfire Spirit stat block (which uses your proficiency bonus (PB) in several places. You determine the spirit's appearance. Some spirits take the form of a humanoid figure made of gnarled branches covered in flame)
Speed
while others look like beasts wreathed in fire.
STR (-5)
DEX (-5)
CON (-5)
INT (-5)
WIS (-5)
CHA (-5)
Languages:
Challenge: (0 xp)
Actions
In combat
In combat the spirit shares your initiative count, but it takes its turn immediately after yours. The only action it takes on its turn is the Dodge action
0 xp
Armor class
unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. If you are incapacitated (the spirit can take any action of its choice)
Hit points
not just Dodge.The spirit manifests for 1 hour (until it is reduced to 0 hit points)
Speed
until you use this feature to summon the spirit again
STR or until you die; Flame Seed. Ranged Weapon Attack: your spell attack modifier to hit (-5)
DEX range 60 ft. (-5)
CON one target you can see. Hit: 1d6 + PB fire damage. (-5)