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Undead Spirit (Ghostly)

Undead Spirit (Ghostly) Medium undead, 0 xp

  • Armor class 11 + level of spell (Natural Armor)
  • Hit points 30 (+ 10 for each spell level above 3rd)
  • Speed 30 ft., fly 40 ft.
  • STR 12 (+1)
  • DEX 16 (+3)
  • CON 15 (+2)
  • INT 4 (-3)
  • WIS 10 (0)
  • CHA 9 (-1)

Damage Immunities: Necrotic, Poison

Condition Immunities: exhaustion, frightened, paralyzed, poisoned

Senses: darkvision 60 ft., passive Perception 10

Languages: understands the languages you speak

Challenge: (0 xp)

Incorporeal Passage (Ghostly Only). The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.

Actions

Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).

Deathly Touch. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + the spell’s level necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target’s next turn.