You hurl a bubble of acid. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.
This spells damage increases by 1d6 when you reach 5th Level (2d6), 11th level (3d6) and 17th level (4d6).
You magically distract the triggering creature and turn its momentary, uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
You can then choose a different creature you can see within range (or yourself). The chosen creature, has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. The creature can only be empowered by one use of this spell at a time.